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Bad guide. -1
You leave out Spell Flux, which is down right awful and abysmal.
Even if it doesn't scale with mana, it still lowers MR and procs Arcane Mastery which hugely boosts his dps with Overload.
@Your comment on my guide: Meki's Pendant is justified.
Mana Crystal means you have no mana regen early game. I can lane for over 10 minutes and build over 2k gold without taking any harass with Meki's, while I would consistently run OOM with Mana Crystal.
Lastly, your Catalyst b4 Tear is broken.
Maybe you get some more HP, but you end up leaving yourself liable to run out of mana ALOT.
Tear should always be first.
My Skill Sequence is right now under testing. I just changed it...Usually i had 1.Overload, 2.Rune Prison and 3. Spell Flux...
Mana Crytal is in my opinion better...it just works forme better and i don´t run our of mana^^ Maybe it´s just the diffenece between our playstyles^^
And i totally disagree with you with geting first Tear. Catalyst gives you health and a passiv manaregen. So why should i run out of mana? I can stay longer on lane with Catalyst then with Tear.
You leave out Spell Flux, which is down right awful and abysmal.
Even if it doesn't scale with mana, it still lowers MR and procs Arcane Mastery which hugely boosts his dps with Overload.
@Your comment on my guide: Meki's Pendant is justified.
Mana Crystal means you have no mana regen early game. I can lane for over 10 minutes and build over 2k gold without taking any harass with Meki's, while I would consistently run OOM with Mana Crystal.
Lastly, your Catalyst b4 Tear is broken.
Maybe you get some more HP, but you end up leaving yourself liable to run out of mana ALOT.
Tear should always be first.