Fiddlesticks Build Guide by Waltdisney365
[S10] [Patch 10.8] Fiddle Middle: Scarecrow with No BrainBy Waltdisney365 | Updated on April 18, 2020
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist
Threats & Synergies
Champion Build Guide
Fiddle Middle is a strong pick due to his positioning in lane. If you play the lane correctly and control objectives with your ult, you will be able to push your team to victory. The champion is all about objective control and getting the right pick on your opponents.
NOTE:Obviosuly, middle fiddle isn't the most ideal midlaner. The point of the guide is to show that mid fid is viable and should be respected like any other midlaner. Plus, it feels good to win with a nontraditional midlaner.
Utility: If can apply slows, silences, and fears. if you play out of vision, all his abilities can apply a fear
Objective control: at level 6, his scarecrows can help deny vision and control important objectives like dragon and rift herald
Strong Ult: His ult has very high base damage with just one point. If you can catch a champion in the full channel and use your combo, you can very well 100 to 0 squishies. Later in the game, with 45% CDR, ult CD is only 45 secs.
Last hitting: It is not easy to last hit with this champion. If you are terrible at farming in lane, I do not recommend this champ because you will be very behind in gold.
Can get shoved under tower: this ties back to the last con. If a champion can shove you under tower, you will have a very hard time last hitting.
|This rune works well with your E|
|This rune will allow you to get that extra movement speed so you can get to the back line. As an alternative, it can also be used as a quick escape if you find yourself in a sticky situation.|
|This rune will allow you to get to 45% CDR much faster.|
|This rune allows for even more harass. Good synergy with comet|
|Saves you money for hourglass. Will eventually become an hourglass. Allows for early stopwatch plays.|
|This will allow you to get to 45% CDR much sooner. At level 16, your ult will have a 45% cooldown which will allow you to make more big plays.|
Purple: more damage
Purple: more damage
Pink/Brown: resistances for lane
|This item is a must have on fiddle middle. Ir provides 20% CDR which puts you halfway to max CDR. Gives you more flat damage for stronger harass and wave clear. If you can afford lost chapter, buy that over the Sorcerer's Shoes|
|this item provides more magic pen and gives healing reduction. You can sit on an Oblivion Orb and finish morello later. If there is a lot of healing on the enemy team, then you can finish it earlier.|
|If you are way ahead, then deathcap as a 3rd item is amazing. This might not always be the case so just make sure you spend your gold wisely|
|This item will save your life so many times. If you are going against an ad match up, then i would recommend getting an early Seeker's Armguard|
|Strong item to run if the enemy team has a lot of magic resist.|
|This can be bought as an alternative if you desire a bit more survivability and some scaling. In my opinion, I feel the item is too slow and your late game isn't Kassadin level|
|This is a good alternative to hourglass if the enemy team is ap heavy. Can also protect you from getting your ult cancelled during the channel.|
|Item is great against tanks with a lot of health.|
|You can run this as an alternative to luden's echo but you miss out on 10% CDR. This item can help close the gap for more mobile adcs/mid laner|
NOTE: You can substitute anything for anything. Just remember your goal is to deal as much damage to the back line as possible.
In this video, im looking to harass with my Q. The fear will allow me to get a free E due to them being feared.
Continue to harass your laner if they are still in lane.
In this video, I was looking to defend our mid tower. I gave up my life but got a kill and successfully defended the tower
NOTE: Take all of these videos with a grain of salt. Not every match up is the same. Not every player is the same. There will be games where you carry hard and games where you feed.
Blue- Optimal areas to ult from if playing from blue side
Red- Optimal areas to ult from if playing from red side
Green- Optimal areas to ult from for mid lane
NOTE: I did not include ALL areas to ult from. Its pretty common sense as to when to ult.Use your best judgment for your ults.
That just about sums everything up. Please comment letting me know if there is anything specific you would like to see in the guide, if you would like to see less in the guide, or another champion guide. I wanted to make it as detailed as possible.