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Soraka Build Guide by AP WormMaW Mid

Support [S10] WormMaW's guide for Soraka

Support [S10] WormMaW's guide for Soraka

Updated on October 28, 2020
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League of Legends Build Guide Author AP WormMaW Mid Build Guide By AP WormMaW Mid 165 18 447,353 Views 32 Comments
165 18 447,353 Views 32 Comments League of Legends Build Guide Author AP WormMaW Mid Soraka Build Guide By AP WormMaW Mid Updated on October 28, 2020
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1
paokgr (23) | October 29, 2020 10:25am
Good!
1
ecl1p3e (8) | September 17, 2020 10:07pm
This guide is very useful and helped me get started with Soraka, now I'm revisiting it. I really hope you add bot lane matchups in this guide. Do you think Soraka is a safe blind pick and how do you continue helping your team after the enemy team buys healing reduction?
1
Splitty | May 2, 2020 3:19pm
I think as a soraka player(I havent played soraka in a time but) I see this guide very very useful, nice guide I think I have learned useful things with this guide, thank you for making the guide!
1
AP WormMaW Mid (15) | May 3, 2020 10:09pm
I am glad that I was able to help you! :)
1
balparmak | April 3, 2020 7:13pm
I registered just to upvote you, this build is much better than the others by far and it's very beginner-friendly.
1
AP WormMaW Mid (15) | April 6, 2020 11:15am
Thank you very much <3
1
Link of Rivendell | November 14, 2019 3:10pm
Hey! Pretty good gide overall, everyone has his play styles and it’s good that you explain yours and give reasons to why you pick the runes/items.
However, I would like to point that your skill order is not optimal. It doesn’t matter if you play aggressive or passive or if you go coin (which I also think it’s better but now it changes in season 10). Starting W is just terrible:
- The heal you do at level 1 without your Q passive is about the same health that you loose for casting your W, making it a pointless ability at lvl 1.
- By starting W you give up all the lane pressure at lvl 1. Soraka’s Q is very strong at lvl 1, it helps you win trades with the damage and healing for yourself. Then you can play passive afterwards but at lvl 1 you have to use your Q and some auto to give yourself positive trades.
- Also (if the other bot lane are good) by starting W and having 0 pressure will 90% of the times allow them to have the lvl 2 power spike advantage. If you are versus Thresh, Leona, Nautilus, Blitz... this can be deathly. However by starting Q you can poke them while they try to execute minions, lvl 1 they don’t have kill potential, and you allow your adc to keep the pace for pushing to lvl2.
Apart from that, another good habit when you reach lvl 2 is to not level up any ability (W or E) until your are going to use it. This makes sure that you will have always the right ability needed.
-That you are poking them out and they don’t have kill pressure on you? Get E and poke more.
-That your jungled comes bot? Lvl up E if he has CC to chain CC your root.
-Your adc gets low? Get W to heal.
Most of the times is always better to get E lvl 2 unless your adc is already low. The silence is very good even defensively for preventing thresh own E after a hook, or silencing enemy jungler.

Then you can decide which play style you want with her for the rest of the game, but this first 2 levels will improve your Soraka lanning phase a lot.
Hope it helps, as I said rest of the guide is very good.
1
Wicked Cherry (162) | November 4, 2018 7:14am
Hey AP WormMaW Mid,
I know I already commented below on your guide some time ago but today I somehow found your guide again and noticed that you did talk about match ups you might not want to face. Scrolling up, I realized that your guide was missing a match up and counter section. So maybe you could add that one and fill me in with really amazing tips of how to play against your counters because that's pretty much what you'll have to face when playing Soraka. I usually resign from playing her when I notice that the enemy team got too much CC because that's what I've experienced as hardship for Soraka.
But it's a really great guide. (:
1
AP WormMaW Mid (15) | November 4, 2018 11:53am
Thank you. I plan on making remake of all my guides after season ends so hopefully when I get to it, I will find time to add that up. But generally if you face stuff like Thresh, Blitzcrank etc. you can't really do much. You need to just stand behind and peel for your carry, because if they catch ur adc, you might be able to save him, because you can just silence them, heal etc. Compared to it, whenever you get caught, you are just done. I know, that there are quite some Soraka players, that tend to play agressively, but usually I am pretty much just defensive Soraka player, who is trying to survive laning phase and carry off the teamfights where Soraka shines.
1
Wicked Cherry (162) | November 4, 2018 12:04pm
Yeah I'm more like a defensive player as well. I'm usually picking up Ancient Coin like you because you usually really need to poke a lot to get its quest done and Coin gives you mana as well.
For me, Soraka is more like a Champion that wins teamfights from a fair distance to the enemies while healing all your allies. :) That's where she excels compared with other supports.
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1
gameboyAdv | June 29, 2018 2:57am
Hi AP WormMaW Mid,
I would like to know your view on taking a Spellthief's Edge as a starting item instead of Ancient Coin... is there an extra amount of gold earned comparing both the starting items ?? (with the extra gold / mana dropped by dead minions when you take Ancient Coin first)
Thank you in advance.
1
AP WormMaW Mid (15) | June 29, 2018 5:54am
Hello!
The main difference is the way how you obtain gold. Generally speaking - Ancient Coin allows you to get extra gold more reliably and safely, because you are getting gold whenever you stand next to minion waves. To utilize Spellthief's Edge you need to have your opponents nearby and as you might know, constantly trading might not alwaays be something that you want to do, but it depends on your playstyle. I generally like to play defensively so for me Ancient Coin means bigger gold income, even though as far as I know, it works that way pretty much always, that you get more gold from Ancient Coin (or it used to be that way). In terms of mana it's hard to compare, because the amount that you gain from coins depends on your current level of mana, so it might be more or possibly less. But you have to always keep in mind, that when it's less, it means that you don't really need it that much.

To sum it up - it depends on your decision and playstyle. What I tried to show here is, that there is possibility to actually play defensively instead of typical Spellthief's Edge harass mode. In case that you have any other questions (or if I didn't answer something), feel free to ask!
1
gameboyAdv | June 30, 2018 9:35pm
Thank you for you feedback!
Yes I get it now, it all comes down to the play style, when aggressively poking then Spellthiefs otherwise Ancient Coin to play passive support with chance of more gold income :)
1
Wicked Cherry (162) | June 22, 2018 10:44am
Hey there,
I like your guide. It's extraordinary because you build Rabandon's on Soraka which I probably never have dared before but I'll make sure to consider Zhonyia's Hourglass next time. I feel it's really useful.
I like to build Warmog's sometimes because of the sustain and you can ideally stand in the back of the teamfight and and keep healing everyone. x)
Really nice guide. :)
1
AP WormMaW Mid (15) | June 22, 2018 12:21pm
Thank you for your feedback!
I used to love building Warmog's, because as you said, you will just become one huge healing machine + you are not that squishy, problem is that since Riot changed that passive effect from 2750 to 3k health, it's way more tricky to actually reach that point + games usually end way sooner than this, so in my opinion you can really build ultimate build around Warmog, but there is no reasonable path to it, that would include you being strong during early/mid game phase.
1
Wicked Cherry (162) | June 23, 2018 8:20am
Hey,
thank you for your reply!
Yes, I fully agree with you! When games take long, it's optimal for late game. I usually start building Warmog's as fourth or fifth item, depending how the game goes. It's true that it's harder now, but it's not impossible. Maybe you have to sell the boots in order buy another HP item but that's okay for me in late game because generally, Soraka's passive will allow you to help those in need. x)

Do you think it's worthwhile to go Inspiration - Stop watch (Perfect timing) - Cosmic Insight (more CDR and stuff)/Time Warp Tonic (potions heal longer & ms while under their effects)?
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1
hrama (10) | June 21, 2018 1:02am
hi, nice guide but i i prefer Spellthief's Edge , when the games start i think with this items before the 1st b , heal is stronger cuz of ap, keep your good work :)
1
AP WormMaW Mid (15) | June 21, 2018 6:32am
Thank you very much!

Yes, I know that most of people prefer it, even though I was never fan of that at all, but that mainly comes from my defensive playstyle + I like extra health regen to pull off more heals, so yeah!
1
hrama (10) | June 22, 2018 10:12am
i will try this , i think with Athene's Unholy Grail , hp regen will be a lot :D
1
GoIden (2) | June 19, 2018 7:19am
perfect runes for soraka never out of mana, ty.
1
PsiGuard (1495) | June 14, 2018 3:30pm
Looks pretty solid, though I'm surprised at the complete absence of Ardent Censer. I can understand if you prefer to get Redemption first. Surely there's a place for the item even if you don't pick it up every game, no?

I also don't see Mikael's Blessing anywhere though admittedly that's a less reliable item in solo queue environments.
1
AP WormMaW Mid (15) | June 14, 2018 8:45pm
Hello, thank you for your feedback!
To explain it, let's pick it up this way - what I tried to point out here is my personal most prefered build, instead of confusing people with possibilities, that aren't most likey that good. From my experience, if you go Ardent Censer instead of Redemption, you will end up being way too squishy with way less self-sustain, because many times you just want to use that Redemption after you heal up a lot of damage with Astral Infusion and you want to heal yourself.

Another thing - you are right that Mikael's Blessing is quite nice item, yet it's redundant with Athene's Unholy Grail. I have looked on that and Mobafire doesn't way it in tooltip - but you might check in client - Item set tool - that passive part of Athene's Unholy Grail states, that except for giving you extra AP depending on mana regen, it disables "Harmony" on your other items - and yes, Harmony is on Chalice of Harmony same as Mikael's Blessing. You might argue, that it's worthy to still get Mikael's Blessing in certain situations, but from my experience, the passive effect of Athene's Unholy Grail, that got recently buffed is just too much extra healing, because even if you don't have so much AP, it drastically increases your healing potential.

I might actually mention Ardent Censer, even though for me I never ever build it on Soraka. Even though it would be good item, if it fits into build, but imho, when you get Redemption first, you want Athene's Unholy Grail as a followup with warding item. After you already need Zhonya's Hourglass, otherwise you get oneshotted too many times, especially in current meta. And then the last item doesn't usually matter, but if it would, Rabadon's Deathcap just gives you most of stats in that point. The only downside is, that it's quite expensive.
1
PsiGuard (1495) | June 15, 2018 1:46pm
Thanks for the explanation. I think I'm on board with the idea for your main build, but you could still consider adding Ardent Censer and Mikael's Blessing as alternative options to use situationally. I guess it depends how much importance you place on Athene's Unholy Grail. Personally it doesn't seem essential to me (leaving you with the option to buy one of the other items) but if you think it's always the best choice then that's fine, up to you.

Also I fixed up the tooltips for Chalice of Harmony, Mikael's Blessing and Athene's Unholy Grail, thanks for the heads-up.

Good luck with your guide!
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