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I like this Goldplank idea. Especially having a
A couple of adjustments should still be made to the guide:
- You have 2 item builds in the top section: Classic and against AP. I would spread this into Early game, Mid game, Late game, Situational against AP, situational against AD (or another grouping).
- Read through Jhoijhoi's guide for guides. This helps you alot already, because some parts still need fixing (for instance the structural organisation)
- Try to improve your English/grammar. Sometimes random letters are missing in words or sentences aren't written in proper English.
This is potentially a really cool guide. Just put some time in adjustments and you will sure get more positive reactions :)
I totally understand that my buid, runes and skill order could seem very strange if you don't understand my idea of how I play him.
I think there is a lot of build possibilities and especially in S3 with all these new items.
But I think that atmog is a good choice because building health is cheaper than before and this defense cannot be penetrated by Blackclever:)
Why I take 2 mana potions at start and I max oranges ? Because oranges at level 3 gives you 220 PV for 24 mana cost. 2 mana potions give you enough mana to use oranges 8 times. This represent 1760hp while 2 health potions only gives 300 hp ...
So I take only 1 health potion that I generally use at level 2-4 and after my oranges gives me enough sustain. Don't foget that having good regeneration with you W can surprise your ennemies who may try to dive you :)
But i.f, as I said, this is a decision that you will take in game regarding how easy your lane is. Of course don't max your W if you have an easy game.
For the masteries, the mana could be interesting but I prefer the CD reduction of summoners spells.
I did however read on to your reasons and found this strategy to be very thought out!
I like how this is a money generating tanky build and i do have some dislikes but overall i find this to be a really cool idea.
Personally i would take more mana and mana regen in the utility tree so you can spam parley more. I also would then switch out the 3 upgrades in oranges to 2 parley and 1 orange because with the new mana and regen you don't need the mana pots hence u can take health -> dont need to spam oranges. '
As for the build, i like most of it but i have a personal problem with taking warmogs... its a personal thing but id rather late game sell avarice blade and grab an aegis or something else. especially since you dont really have the Offensive masteries i would want more attacking items late game JUST to make up for the lack early.
ALL TOGETHER - i find nothing wrong with this idea! i would personally tweak a few things for my play style. nice idea you have my vote!