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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Blast Shield (PASSIVE)
Vi Passive Ability
Introduction
Pros:
Great poke
Great Early, Mid, and Late game
Can jungle
Cons:
Slow attack speed
Bad bush-ganks
slow DPS until level 3
Stats:
Health 440 (+85 per lvl)
Health Regen 7.5 (+0.9 per lvl)
Mana 220 (+45 per lvl)
Mana Regen 7.0 (+0.65 per lvl)
Attack Damage 55 (+3.5 per lvl)
Attack Speed 0.643 (+2.5% per lvl)
Armor 16 (+3.5 per lvl)
Magic Resistance 30 (+1.25 per lvl)
Movement Speed 350
Range 125
Passive: Blast Shield
Innate: When Vi's activated abilities damage an enemy, she gains a shield equal to 10% of her maximum health for 5 seconds. Blast shield has a 18 / 13 / 8 second cooldown.
Explanation:
text incoming.. sometime later... probably
Q: Vault Breaker
First Cast: Slows your movement speed by 15% while increasing damage and dash range over 1.5 seconds.
Second Cast: Vi dashes forward, dealing physical damage and applying Denting Blows to all enemies hit. Vi stops upon colliding with an enemy champion, knocking it back. Vault Breaker deals 75% damage to minions and monsters.
Minimum Physical Damage: 50 / 80 / 110 / 140 / 170 (+70% bonus AD)
Maximum Physical Damage: 100 / 160 / 220 / 280 / 340 (+140% bonus AD)
Range: 50 - 600
Cooldown: 19 / 16 / 13 / 10 / 7
Cost: 50 / 60 / 70 / 80 / 90 mana
Explanation:
text incoming.. sometime later... probably
W: Denting Blows
Passive: Every 3rd attack on the same target deals additional physical damage equal to a percentage of the target's maximum health, reduces its armor by 20% and grants Vi bonus attack speed for 4 seconds. Denting Blows deals a maximum of 300 damage against minions and monsters.
Bonus Physical Damage: 6 / 7 / 8 / 9 / 10% of target's max health (+1% per 25 bonus AD)
Attack Speed Bonus: 30 / 35 / 40 / 45 / 50%
Explanation:
text incoming.. sometime later... probably
E: Excessive Force
Active: Causes Vi's next basic attack to deal bonus physical damage to the target and enemies behind it. Vi periodically charges a new punch and can hold up to 2 charges at once.
Total Physical Damage: 5 / 20 / 35 / 50 / 65 (+115% AD) (+70% AP)
Charge Reload Time: 14 / 12.5 / 11 / 9.5 / 8 seconds
Range: 625
Cooldown: 1
Cost: 60 mana + 1 charge
Explanation:
text incoming.. sometime later... probably
R: Assault and battery
Vi targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing physical damage and applying Denting Blows.
While charging, Vi is immune to crowd control and will knock aside enemies in her way, dealing 75% damage to them.
Physical Damage: 200 / 350 / 500 (+135% bonus AD)
Physical Damage to Secondary Targets: 150 / 262.5 / 375 (+105% bonus AD)
Range: 700
Cooldown: 130 / 105 / 80
Cost: 100 / 125 / 150 Mana
Innate: When Vi's activated abilities damage an enemy, she gains a shield equal to 10% of her maximum health for 5 seconds. Blast shield has a 18 / 13 / 8 second cooldown.
Explanation:
text incoming.. sometime later... probably
Q: Vault Breaker
First Cast: Slows your movement speed by 15% while increasing damage and dash range over 1.5 seconds.
Second Cast: Vi dashes forward, dealing physical damage and applying Denting Blows to all enemies hit. Vi stops upon colliding with an enemy champion, knocking it back. Vault Breaker deals 75% damage to minions and monsters.
Minimum Physical Damage: 50 / 80 / 110 / 140 / 170 (+70% bonus AD)
Maximum Physical Damage: 100 / 160 / 220 / 280 / 340 (+140% bonus AD)
Range: 50 - 600
Cooldown: 19 / 16 / 13 / 10 / 7
Cost: 50 / 60 / 70 / 80 / 90 mana
Explanation:
text incoming.. sometime later... probably
W: Denting Blows
Passive: Every 3rd attack on the same target deals additional physical damage equal to a percentage of the target's maximum health, reduces its armor by 20% and grants Vi bonus attack speed for 4 seconds. Denting Blows deals a maximum of 300 damage against minions and monsters.
Bonus Physical Damage: 6 / 7 / 8 / 9 / 10% of target's max health (+1% per 25 bonus AD)
Attack Speed Bonus: 30 / 35 / 40 / 45 / 50%
Explanation:
text incoming.. sometime later... probably
E: Excessive Force
Active: Causes Vi's next basic attack to deal bonus physical damage to the target and enemies behind it. Vi periodically charges a new punch and can hold up to 2 charges at once.
Total Physical Damage: 5 / 20 / 35 / 50 / 65 (+115% AD) (+70% AP)
Charge Reload Time: 14 / 12.5 / 11 / 9.5 / 8 seconds
Range: 625
Cooldown: 1
Cost: 60 mana + 1 charge
Explanation:
text incoming.. sometime later... probably
R: Assault and battery
Vi targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing physical damage and applying Denting Blows.
While charging, Vi is immune to crowd control and will knock aside enemies in her way, dealing 75% damage to them.
Physical Damage: 200 / 350 / 500 (+135% bonus AD)
Physical Damage to Secondary Targets: 150 / 262.5 / 375 (+105% bonus AD)
Range: 700
Cooldown: 130 / 105 / 80
Cost: 100 / 125 / 150 Mana
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