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Anivia Build Guide by PeachOfTheJungle
[S6] 5.24 Anivia HYPERCARRY 1700+ Damage comboBy PeachOfTheJungle | Updated on December 11, 2015
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Threats & Synergies
Brand is an extremely annoying champ to play against and probably the hardest counter for Anivia. If you play against Brand sit under turret and dodge his things, and poke if you can but don't engage unless you're jungle is there. Roam a lot and pick up kills to snowball and eventually be able to kill him.
Fizz is another of Anivias hardest counters. Play it really safe and only go in when he does not have his jump. Its 99% likely he will jump right over your stun and get really close to you for the kill. Use your wall as a gap closer.
Yasuo can be a difficult matchup for Anivia. Poke him down and dodge his knock up. He will use wind wall to block your stun - if you have ult, walk around the wall and ult him to get the chill.
Zed can be a hard matchup for Anivia, but won't be if you play it right. Sidestep as much as possible and play passive and you'll be just fine.
One of Anivias main playstyles is you have to get close enough to be able to go for a stun, but of course if you can't get close enough you won't be able to land a stun, which is the case for playing against Azir. He will zone you to hell with his soldiers. Play passive and farm, let him push up/run out of mana and unleash the storm.
Just like I said with Azir, Anivia needs to get close enough for a stun, and if the Heimer you're up against is any good, this won't be possible and there isn't much you can do about it. Sit back and farm and poke once possible.
Thanks for checking out my guide! Hope you find it useful! If you have any questions, feel free to add me in game @ PeachOfTheJungle
1: Here I choose Flash Frost (Q) because of the easy poke and stun. In one example (no pictures, sorry) I can get Fizz to quarter health before I get level 2. It is VITAL however you land your Q early, but be careful, if you use it too much at level 1, your enemy will start actually trying to side step them and you won't be able to land one.
2: I get my E here for the insane damage. If you know you're going to get level two soon, in most cases get ready to burst down your opponent and go in with an E. Leveling E at level 2 is a HUGE power spike for anivia
3: Again, here I get E. If you're VS a squishy champ and you ranked your E at level 3 your E will most likely chunk 1/3 of their health.
4: Many guides will tell you to rank up your Q at level 4, but keep in mind its about the time the jungle starts ganking. Anivia has no other form of a gap closer other than flash and her W, so best keep flash up and use your W. Use your wall on the incoming opponent and stun the laner, since the laner will usually be closer. This is a good strategy because you'll need that extra damage on the laner that won't matter on the jungle.
Flash: Flash is a must have for Anivia. She is so slow and you need the gap closer. Generally, do not use flash as an offensive thing for Anivia, only defensive.
Ignite: I would take ignite most of the time with this build most of the time because Anivia is a burst damage champion and needs that finisher. The only problem with ignite is if you get CCed when the target is low enough for ignite to kill them, you may be too slow to get in range.
Heal: I take heal vs out of meta AD mid laners, or just general AD lane opponents like Kat, Darius, or Pantheon. Their damage is generally high but that extra boost of sustain will get you a kill. I don't recommend using your heal to get a speed boost on Anivia.
Teleport: Use teleport if you're getting bored or if you feel like roaming a lot. You can use teleport to get into and gank a lane or to run out of a failed play or teamfight. I recommend the "Egg Teleport" made famous by Froggen the Anivia god himself, which can be seen by clicking here
Exhaust: Take if you're playing support (see below).
Your average Mid lane Anivia. This works well generally, as long as you are not against a counter. Not much to explain here.
Anivia can be top lane because shes great against squishy AD opponents due to the fact she is a burst damage mage. If you're against a tanky top lane, this won't work, but if you're against a more squishy opponent, you will get fed. This requires basic knowledge of Anivia.
Just tried this for the first time today and let me tell you: it worked really well. Roamivia is pretty simple, you roam to each lane starting as early as level 2, get a kill or an assist, and take a wave, then repeat. Be careful you don't get under leveled, and keep good communication with your team. If there is nowhere to go, take a camp or two. Requires really good knowledge of Anivia to perform well.
Support Anivia? Easy, if done right. Because of you're high damage output and CC, you virtually set up your ADC for a free kill. Your snowballing won't help you in a duo lane, so don't take the kill. Take exhaust.