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Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Chilling Smite
Flash
Items
Ability Order Abilities
Demon Shade (PASSIVE)
Evelynn Passive Ability
Threats & Synergies
Rengar
His a strong early game Jungler Eve is a notorious weak early game farm jungler, his R reveals you at all points of the game.
Yuumi
Really good she gives you bonus adaptive damage, her movement speed is great for your kit, she is stealthed whilst inside you, and her R is amplified by your stealth positioning really good engage.
Yuumi
Really good she gives you bonus adaptive damage, her movement speed is great for your kit, she is stealthed whilst inside you, and her R is amplified by your stealth positioning really good engage.
Champion Build Guide

Hey Everyone, My Name is Amityoce I'm an eve main/sup main on oce, s9 peaked 800lp challenger. Getting to Challenger with a high win rate and great success with the champion Evelynn.
I have been playing league since season 1, even climbing high elo in NA on 300 ping.
I picked up evelynn in season 3 because of the stealth gank mechanics and the ability to 1v9 games.


Find out More at my twitch & Youtube Hope you Enjoyed the guide.
⭐She can get easy ganks off due to her invisibility.
⭐She has an amazing Escape built into her kit her Ultimate.
⭐Evelynn as a champion is one of the best turret divers in the game her ultimate allows her to get away with alot of things. It can also reset Aggro.
⭐Her Ultimate has alot of aoe damage great for team fights.
⭐She has insane Map pressure, across the map once shes 6 this relieves alot of pressure on the map in itself, your team mates can use this as a bluff technique to get inside their enemys heads.
⭐Though team fights might not be her strong point, Her ability to one shot an adc/mid/support with a single Q and E is insane.
Con's
⭐Eve is extremely weak early game, Her Kit is revolved around power farming and getting a lead when possible, due to her ability to clear fast.
⭐Only gank if its free, aka enemy over extended, Jungler shows on the other side of the map.
⭐Almost EVERY jungler beats you early game, I like to track the enemy jg to know if he started red/blue to know if his going bot/top scuttle once you find the pattern its pretty easy to know if you need to cross path map to get to the other scuttle. Early game vision is important on eve gives you information needed to know how to path.
⭐ Depending on your elo you might get flamed by your team for not level 2 ganking there lane, smurfing through unranked to challenger Iv had this happen to me, Mute them they most likely wont have anything productive or worthwhile to say or contribute to the game state.
⭐ Sometimes have to give up Scuttles pre 6 depending on JG matchups/pathing.

Core item On Eve, Gives Cooldown and AP cost efficient, helps your clear times. Self Explanatory

Core Item on Eve gives you a stronger midgame, if you are not confident with mejais just get an early darkseal on your first back and hold it while you complete your deathcap, I dont particularly like going lichbane second anymore as deathcap/mejais/void is more damage.

Deathcap is alot of your damage big strong/scales well with mejais/darkseal

Really good vs a team stacking MR core in your kit.

S9 this was a so-so item, you rarely saw it because of how greedy eve's build path was but since its changes its actually become a core component in her kit, 75 ap cooldown, a shield and magic resist really good for her kit this item is INCREDIBLE VSING CHAMPS LIKE RAKAN/NAUT/GALIO/LEONA/ALISTAR/MORDE
I would rather this item over a lichbane for the most part.
If im vsing a team that eve does not do so well into such as fid jg/galio mid/leona/naut/morde ect. I will build this after Runic/Sorc/Mejais/Banshees into void/deathcap depending if I need magic pen before Deathcap.
Situational Items

Decent item in s9 gives big ap/Movement speed synergises well with your kit, good as a second item alongside mejais/darkseal, I used to build this but now I prefer deathcap over it.

(I build this as a filler item after my core (runic,deathcap,void if I dont need a banshees 4th)
NEVER BUILD THESE TWO ITEMS ON EVE UNDER ANY CIRCUMSTANCES


Early Game Level 1-3 skill ordering.
S9 the skill order was Q > W > E ( level 1,2,3)
s10 alot of players are going Q > E > W (level 1,2,3)
Some high elo eve mains are skipping W till level 4, for the clear ( need to test this)
You can W MAX VS TANKY TEAMS, ect naut/galio/zac/mundo
Instead of E second.

if im close I will open with E to garuntee the charm, this is good for when the person is garunteed dead or if your team has alot of crowd control followup, if not I will use Q and my E to gap close, everything is situational.
Setting up the gank to use your R as the gapcloser, though this is rare if I W the enemy max range then they get a headstart to leave lane before I can proc my W, I would have to R backwards to move myself forward and possibly flash to hit my Q on the W'd target and use my E to gapclose enemy flash for the gank to be successful.
THERE IS NOTHING WRONG WITH USING YOUR W AS A SLOW or W'ing closer to the enemy and

DIFFERENT TYPES OF STARTS
Blue Side Start leash
Blue>Gromp>Wolves> Raptors > Red > Krugs > (Scuttle description below)
Red Side Leash Red>Krugs smite> Raptors into Blue side wolves
Scuttle:
If you start blue side you will path top red side into scuttle
If enemy started red side and paths top to blue side you will find him at the scuttle
Since evelynn cannot contest scuttles 1v1: I treat it like this.
I mostly start red side to mirror enemy red side, I get to blue side whilst his at his top blue side.
I WANT MY SCUTTLE >....<
Tips and tricks for pre 1:30
enemy teams in higher ranks will always ward your red side jg level 1, you can cheese this by 5man stacking your red, and get a kill or two out of it.
Essentially you want to minimalize deaths and gank only when possible Eves pre 6 is extremely weak, so the chances of getting a good gank off depends on these variables;
Enemy team laner over extended, Your laner with a setup to gank.
I will get dragons Early game, if I kill botlane and I spot enemy jg topside.
If my enemy jungler is at drag, I will get rift herald and use it either to open toplane for plates/first turret/ midlane to open midlane/plates or to gank botlane and get first turret/plates.
You can Initiate fights if you have banshees since your ult can port you to safety.
Keep objectives pinked, deep wards in enemy jungle and try to get your team to play front to back while you solo dive backline.

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