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Seraphine Build Guide by Theadventurerrr

Middle Seraphine Mid poke Master

Middle Seraphine Mid poke Master

Updated on August 17, 2025
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League of Legends Build Guide Author Theadventurerrr Build Guide By Theadventurerrr 43 Views 0 Comments
43 Views 0 Comments League of Legends Build Guide Author Theadventurerrr Seraphine Build Guide By Theadventurerrr Updated on August 17, 2025
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Runes:

Sorcery
Arcane Comet
Manaflow Band
Transcendence
Gathering Storm

Precision
Presence of Mind
Coup de Grace
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Seraphine Mid poke Master

By Theadventurerrr
Runes & Summoner Spells

Primary Path (Sorcery):

Summon Aery – Boosts both poke damage and shielding, synergizing with Seraphine’s dual utility.


Manaflow Band – Alleviates mana issues by restoring mana and increasing capacity.


Transcendence – Grants ability haste at levels 5 and 8, and cooldown reduction on takedowns.


Scorch – Adds lane poke pressure in early engagements; swap to Gathering Storm if scaling late-game.


Secondary Path Options:

Inspiration with Magical Footwear and Cosmic Insight – Free boots and cooldown/item haste are highly synergistic with her kit.


Alternatively, Precision (e.g., Presence of Mind + Legend: Haste) offers sustain and more ability haste, a frequent choice in full‑AP builds.


Summoner Spells:

Flash is essential for dodging aggression or enabling combos. Teleport is a viable second pick for map influence—but Flash is a must-have.


Core Items & Itemization Paths
Poke‑Utility Core:

Sorcerer’s Shoes – Magic penetration to increase waveclear and poke impact.


Liandry’s Torment – Strong burn and poke synergy; excels vs. tanky enemies or persistent harassment.


Seraph’s Embrace (Archangel’s) – Sustained mana, AP, and survivability.


Cosmic Drive – Boosts ability haste and mobility, helping with spells and escaping.


Rabadon’s Deathcap – Spike in AP for stronger poke and waveclear.



Situational Items:

Void Staff for magic resist-heavy teams; Cryptbloom for healing/shield-heavy comps.


Rylai’s Crystal Scepter – Converts slows to roots/stuns, great vs mobile or engage comps—but situational.


Full‑AP (Burst‑Oriented) Path:

Build Path: Luden’s or Malignance → Archangel’s (if needed) → Horizon Focus or Shadowflame → situational items like Void or Obvious Orb.


Enchanter‑Utility Path:

Build Path: Archangel’s → Moonstone Renewer or Staff of Flowing Water → Redemption or Dawncore → situational burst utility (e.g., Rylai’s if needed).

Gameplay Tips

Echo Mechanics: Use your passive "Echo" to double-cast abilities like Beat Drop (E) or High Note (Q) for maximum poke or CC.


Beat Drop Synergy: Root enemies already slowed; paired with Rylai’s, you can guarantee stuns.


Encore (R): Use near allies to extend chain hits across the enemy team—ideally from behind, or near walls/choke points.


Playstyle: Focus on lane priority via poke and Echo combos in early-mid. Transition to teamfight utility—shield/heal via W, poke via Q/E, and ultimate to control fights.




“Rylai's is situational... Seraphine much prefers items that provide her with ability haste... health is nice, but it’s not a core stat.”
Summing up the general stance on Rylai's — build primarily when CC lockdown is key.


"Generally speaking… Liandry’s + Cosmic Drive + Rabadon is strong; situational: Void Staff for MR, Chemtech for anti‑heal, Rylai’s for dive comps."
— Reddit consensus on midlane build flexibility.
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Theadventurerrr Seraphine Guide
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