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Spells:
Ghost
Flash
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction
PS: I will be updating this build frequently so I will listening and learning from your comments,game play and experiences! So please comment rate, and most importantly try it!
Sheen - Great early game damage output. If you have the gold early on you can think of getting a Sheen out even earlier by only purchasing Boots of Speed and a Sheen, then of course getting Berserkers Greaves Later on.
The ONLY item I do not build 100% of the time I play Ezreal is Madred's BloodRazor, sometimes if the team is not tanky or they seem to be getting hit hard by attacks Infinity Edge is a better Choice.
Essence Flux- Another good range skill, goes over minions, so aim this only at champs, very useful to buff allied champions when attempting to take down enemy turrets.
Arcane Shift- I wouldn't use this for damage all to often but there are times when i do use this for getting kills. Use it for chasing and positioning, but when someones mia, save it for escaping. I like this as something to fall back on when is on cooldown.
Trueshot Barrage- Lol, see that guy running? *Presses R* "An Enemy Has Been Slain", throw this into a team fight and check out those assists. At the start of a team fight you'll NEED to use this first to get your passive at 5 stacks. Late game your mystic shot is not nearly as much damage as your auto attacks will do.
Exhaust makes the enemy at mid useless and quite the easy kill but if you plan on using this I suggest putting a mastery in Cripple instead of the 1 in Ability Power.
IGNITE - is a summoner spell I do not recommend taking as Ezreal in all honesty I have never been in a position where I feel its been useful. If you like it with Ezreal go for it but not once have I found it useful.
GHOST - this is a summoner spell I would never play Ezreal without. It's amazing for ganking bottom lane or getting away from a gank. By the time the enemy team calls mia you'll have 2 kills at bottom.
FLASH - is amazing for Ezreal. Just when they think there out of range a well placed FLASH followed by an arcane shift will makes them pay. Also Double Flash is great for escape when ghost isn't up.
2. 9-0-21 Cooldown reduction. the Utility treee is something I've been messing around with I feel as though this gives you slightly less damage but it allows for great survialbility. Flash and Ghost will almost never be on Cooldown and chasing down and ganking will never seem any easier try it out. see if you like it. It is still something I will have to look into more in the future.
3. NEVER USE THE DEFENCE TREE. If your honestly that dumb you shouldn't be playing Ezreal, let alone League of Legends.
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