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Shyvana Build Guide by CrisCmC

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League of Legends Build Guide Author CrisCmC

Shyvana The Fury Of The Dragons - Jungle style !

CrisCmC Last updated on November 18, 2011
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Jungle Role
Ranked #14 in
Jungle Role
Win 53%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 17

Honor Guard

Defense: 4

Strength of Spirit

Utility: 9

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Shyvana - Let me eat you


Why shyvana ?

Shyvana its a really nice champion, the jungle is really easy for her and she can do easy ganks when she gets Frozen Mallet.
Also, she have a really nice survivor thanks the passive of the ultimate, with it on she becomes in a tank.


Twin Bite

Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects.
Dragon Form: Twin Bite cleaves all units in front of Shyvana.
    - This one of the best skills in all the game, basically all the passive of the items can work with the second strike so things like Life Steal, Freeze of Frozen Mallet and Wind's end.
    Also with Dragon Form you hit all the enemies in front you, for example, you can get the % of Madred's Bloodrazor to all the enemies in front you.

    ·You should use this ability to recycle your auto atacks.


Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana's Movement Speed bonus is reduced over time.
Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it.
    - This skill is really important for your ganks, and also do damage to all your enemies in jungle, for example.

    · Try to get the maximum time with it, your basic attacks add's more time so you can be with it the enough time to use it again, flames for ever !

Flame Breath

Shyvana unleashes a fireball that deals magic damage and melts the target's Armor for 4 seconds.
Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.

    - This ability don't have a really use in early, is used just to catch some enemies, that's why we maximize him in late when the 15% makes a really nice debuff.

    Try to use it to all the enemies you can hit ( In Dragon Form ) your Carry is going to be happy ^^ .

Dragon's Descent (Ultimate)

Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location.
Passive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form.
Fury of the Dragonborn (Passive)
Shyvana's melee attacks enhance her abilities.
Twin Bite - Reduces the cooldown by 0.5 seconds.
Burnout - Extends the duration by 1 second to a maximum of 6 seconds.
Flame Breath - Deals 20% of the ability's damage to debuffed targets.
Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.
    - Okay, the better skill in all the game, you transform in a dragon !
    You become in a god for a bit of time, the passive becomes you inmortal.

    · Also, the skill throw the enemies beaten to you, so you can catch the enemy Carry to your team and delete him.

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There are 2 ways to begin.

    Shoes + 3 pots.
    Cloth armor + Pots.

I prefer to begin with the first way, but its only for hardcores , and only if you have runes.


Okay there is a discussion here, I think you should buy the shoes depending your enemies, but all the champions have generic shoes .
My choose in early it's Berseker's Greaves, that as is really nice for two reasons :

    Jungle : The As will do you attack more quickly, so you will apply the passive of Wriggle's Lantern more times.

    More dps : In early, when the stuns are not stuns, they are just flickers, the tenacity its not so important so the extra dps will help you.

But in late I prefer to take Mercury, just the better shoes in the game.

Evolution of Items

Wriggle's Lantern is just a must have but it get worse in late, so I prefer to change it to Atma, Atma will give you something like 40-50 of AD and a really nice armor/critic.

Wind's end to Madred's Bloodrazor.

Why ? Because :
    40 Of AD, its good for shyvana ? Of course.
    Atack speed ? Brilliant.

But themost important reason is the passive, in late will do more damage than the Wind's End and you will pwn all the another off tanks.

- Guinsoo :

Well, Guinsoo its a great item but not the most important of the build so if you needed you can change it for a Warmog's or a Banshee's Veil .

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Creeping / Jungling

I have founded this route ( The better one I think ) in another guide, the creator of the guide it's PsiGuard / All the acknowledgments to him

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Change log

05/11/2011 Hello world.

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Thanks to see my guide, it's my first one and I will update it soon.

I'm from Spain so my english just... Sucks ? If you see a big fail in the guide, tell me about it ! ^^

I have some questions like how can I put images of the items in the text, I'm a big newbie here, if some one can tell me how to do it... Thanks.

I expect you like it, thanks and I expect to see you soon.