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Singed Build Guide by TomoSlayer


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League of Legends Build Guide Author TomoSlayer

Singed

TomoSlayer Last updated on July 19, 2017
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

18 Ferocity

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12 Cunning

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0 Resolve

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Threats to Singed with this build

Threat
Low
High
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Threat Champion Notes
1
Aatrox Laning verse Aatrox is very simple watch when his third w passive is up (you will hear a sound from him when he has it up)
1
Garen Garen is a very easy matchup provided you know how to fling lock, a suprising garen build that beats singed is rushing trinity force (sounds stupid but jesus it works)
1
Illaoi If you take movement speed quints instead of armor she shouldnt be able to land a vessel on you. run away from her if she ults.
1
Jax Jax is by far the easist matchup for singed dorans rings and ignite will shutdown his early game. The GOOD jax players will start long sword, pots and take ignite, they will be able to kill you over and over again.
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Who are you?


Hey I am Tomo7 (tomoslayer) and I am a big singed player with over 500 thousand mastery points on singed and play on the oce server.
I hit Plat playing mainly Singed and Nasus Toplane and Yorick Jungle.

I have a youtube channel where I post some funny moments (mostly singed)

I am also currently Running the Club "The Mega Adhesive" with the club tag: FLING for singed mains on the oce server. It is a 100k mastery on singed requirement to join (unless you bribe me hehe)


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Who should I ban every game?


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Starting items

If you are comfortable in a matchup as singed you can start dark seal + refillable potion, Dark seal is a good item on singed for the early game it offers him a solid start to any lane and has a high sell price (245 gold)

Get corrupting potion on your first base and the item is extremely cost efficient.

Corrupting potion start: take verse matchups you are going to get poked out of lane or constantly all inned (like Quinn and Jayce)

Dorans shield: I would only recommend this item if you are laning verse a Camille, Heimerdinger or Fiora.


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Abilities?


Singeds passive is Noxious Slipstream On a 10 second cooldown per champion whenever Singed drafts near an ally or enemy champion he gains 20% movement speed for 2 seconds, this passive stacks which can get singed a lot of movement speed (up to 9 stacks which is 180% free movement speed) This passive also applies on clones so go crazy, the highest amount of stacks you can get on this passive is 25, this can never be reached normally but on patch 7.14 there is a singed bug that can only occur when 2 or more singeds are in one game.

Singeds Q is Poison Trail
Toggle: Singed leaves a trail of posion behind him dealing ap damage over 2 ticks of posion. standing in his posion refreshes the duration.
Here's the stat's:
Magic Damage per Second: 22 / 34 / 46 / 58 / 70 (+ 30% AP)
Magic damage over 2 seconds 44 / 68 / 92 / 140 (+ 60% AP)

Since patch 6.19 this does 8 ticks instead of 2 ticks over 2 seconds
You want to max this first because it the best skill for singed in the early game and also has the lowest mana cost in his kit being 13 every second.

Singed w is Mega Adhesive singed leaves a patch of goo on the ground for 3 seconds
Cooldown: 17 / 16 / 15 / 14 / 13
Mega Adhesive slows any enemies in the goo by 40% it also applies grounding so champions are unable to use dashes or flash's when they are inside of the adhesive
This does no damage and is used with Singed's other spells that being Fling

The mega adhesive is a one point wonder for singed, before 7.14 the slow increased with its rank (up to a 75% slow) One point should be put into this at level 4 always.

It is a great zoning tool for singed.

Singeds E is Fling
Cooldown: 10 seconds at all ranks.
Active: Singed flings a target enemy over his shoulder, dealing percent hp and magic damage that is capped against minions and monsters.

Magic Damage: 50 / 65 / 80 / 95 / 110 (+ 6 / 6.5 / 7 / 7.5 / 8% of target's maximum health) Maximum Non-Champion Damage: 350 / 365 / 380 / 395 / 410 (+ 75% AP)
This is what makes singed considered decent, a displacement spell every 10 seconds, the death of adc mains.
Pretty much a low effort lee sin ultimate.
It is best to use the "target champions only" mode for this ability because you don't want to pull a Gbay99 and E a minion.

Combined with Singed's new passive Fling encourages a "Flip and Dip" playstyle.

Singeds ultimate is Insanity Potion
Singed drinks a potent brew of chemicals, granting himself ability power, bonus armor, magic resistance, movement speed, health regeneration and mana regeneration for 25 seconds.

Cooldown: 120 / 110 / 100 seconds

Bonus Stats: 35 / 60 / 85
Regeneration per Second: 7 / 10 / 16
Total Regeneration: 175 / 250 / 400

Singeds ultimate is the best ultimate stat wise compared to every other purely stat based champion, without these stats singed cannot function in the late game.


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Pro's and cons


Pro's and cons

Pro's:
Can kite amazingly.
Splitpusher.
Easy to play provided you know what to buy.
Fun.
Doesn't need kills to be useful.

Con's:
Hard to master the goo flip.
Hard to farm verse ranged matchups.
Singeds damage can be ignored in a teamfight.


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Masteries.


After the cotc nerfs in patch 7.2 singed is in a bad place with keystones, cotc is pretty bad now.

However I give credit to the challenger singed player on the korean server lehends for his mastery choices.

Take death fire touch as your keystone by default in a kill lane (any melee champion that is not fiora) otherwise take stone born pact or cotc, stone born singed is a very nice setup if your looking to teamfight a lot, make sure you pick up a rylais your team will be healed up from attacking champions that have touched your poison trail.


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Items?



On Singed you want to rush 3 dark seals, stacking dark seals on singed is really effective because he doesn't buy any stacking items (like tear or rod of ages) buying 1 dark seal increases his corrupting potions healing by 25% so buying 3 would increase it by 75% (which is an extra 93.75 health) so from 3 corrupting potion stacks singed pretty much get an extra 300 health which would allow singed to stay in lane for longer.

For singed items you normally want to get righteous glory or liandries first, either of them are good and allow singed to be useful in teamfights.

Second item should be either a Rylais or a locket depending on how you are going and how your team are going.

the rest of singed items can vary from tank items to ap items, it depends on how well you and your team are doing. some suggestions are deadmans plate, locket, sunfire cape and banshees veil.


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Locket?

I believe locket is a super good item if you are ahead but you'r team is playing poorly (as they do) With a righteous glory and locket singed is able to help with risky tower dives on the mid laner and well.... he scales better with a locket than any support in the game so just tell your team you are buying the locket and they will be happy.


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Sum spells


Ghost
Since the ghost buffs earlier in season 6 ghost is almost a must take unless the enemy have a jarvan then take flash. (or ghost and flash)
Another good sum spell is Ignite, it is used to snowball and bully around your lane opponent. the cons to taking ignite is you will feel really useless with it if you or your team gets behind.
Cleanse this sum spell is one of my favourite on singed, you remove crowd control effects and sum spells (mainly ignite and exhaust) AND the big thing everyone forgets about is it gives 65% tenacity for 3 seconds after use, which helps singed from being chain crowd controlled, with merc trends it is 95% tenacity, if you also have the swiftness mastery for another 15% you will basically an olaf ultimate for 3 seconds.

Exhaust is acceptable when facing a Fiora, Olaf, Ryze or Graves in lane.


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Singed tips/tricks



Sky auto attack: this trick adds a little bit more to your trade (very useful)
To do saa you bind your attack move click to a button suitable and use that key right when you press fling (or you can just right click them in mid air)
This is extremely useful because singed has one the 5th highest base attack damages in the game.

Blue posion: turn colour blind mode on.

Wall Fling (void toss) : standing next to a little choke point like drag pit walls can let you fling them over the wall. Very good when escaping.

Goo flip: flipping an enemy into your mega adhesive for a root (combine this with sky auto attack and it's good)

The auto attack: because of singeds high base ad auto attacking the enemy in the early game is good and deals good damage that is unexpected.


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Skill Sequence



On Singed you take Poison Trail first this allows for you to shove the wave fast at level 1, then take Fling second, Poison Trail third and Mega Adhesive 4th and so on...
Always max fling afterwards since it does more damage, has more uses and is overall a better skill that w because of the percent hp damage and the increased root duration on the ew combo.
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18


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Team Work


Team Fight Singed.
Singed Dives into the backline with righteous glory, ult and ghost flinging any squishy target he can get, you normally want to fling the threat of their team, or zone them hard so they don't touch your team at all, just you.
So while teamfighting pick one squishy target who is out of position and run at them.
This would make the enemy panic and use all of their crowd control effects on singed, which is less cc for his team to deal with.


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Farming



Singed Poison Trail is his main source of damage in the early game and a great farming tool, it gives alot of wave clear to shove waves fast.


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Fling lock


This is the MOST important skill to singed it allows you to deny alot of cc from the enemy.

To do the fling lock you queue up your Fling while someone is about to cc you, even if singed gets cc'd himself he will still use the fling.

You know you are going to fling lock the enemy when you start walking towards the enemy.

With this trick you can stop Warwick ults, Quinn vaults, garen silence, Alistar headbutt, jayces thundering blow and lee sin dragon rage. pretty much any cc that doesn't make the enemy untargetable Maokai

Note: This isn't a cleanse or a bug it is just abusing the queue commands.


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Patch 7.14

After 4 years of waiting singed finally got what he needed, some love from riot
These are the changes:

Base stats
BASE HEALTH 542.76 ⇒ 610
HEALTH GROWTH 82 ⇒ 90
Passive - Noxious Slipstream
NEW NAME Empowered Bulwark ⇒ Noxious Slipstream
NEW NOXIOUS SLIPSTREAM When Singed passes within 225 range of a champion, he drifts off of them, gaining 20% bonus movement speed for 2 seconds. This effect has a champion-unique 10 second cooldown.
REMOVED EMPOWERED BULWARK Singed no longer gains health based on his maximum mana
Q - Poison Trail
BASE DAMAGE 44/68/92/116/140 ⇒ 40/60/80/100/120
RATIO 0.6 ability power ⇒ 0.8 ability power
UPDATED MORE CLOUDY Particle size increased to more clearly represent the poison’s area of effect
BUGFIX Poison trail no longer visually disappears when Singed leaves enemies’ vision
W - Mega Adhesive
AREA DURATION 5 seconds ⇒ 3 seconds
NEW EXTRA STICKY Now grounds units within the Mega Adhesive puddle
SLOW 35/45/55/65/75% ⇒ 40% at all ranks
REMOVED LINGER Mega Adhesive’s slow no longer lingers for 1 second after enemies leave the puddle
COST 70/80/90/100/110 mana ⇒ 60/70/80/90/100 mana
COOLDOWN 14 seconds at all ranks ⇒ 17/16/15/14/13 seconds
E - Fling
COST 100/110/120/130/140 mana ⇒ 80/95/110/125/140 mana
R - Insanity Potion
COST 150 mana ⇒ 100 mana
BONUS STATS 35/50/80 ⇒ 35/60/85

Within half a day of patch 7.14 riot decided to put out a hotfix for singed:

BASE HEALTH 610 ⇒ 580
HEALTH GROWTH 90 ⇒ 85
INSANITY POTION COOLDOWN 100 seconds at all ranks ⇒ 120/110/100 seconds


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Credits


Like to thank the awesome people on r/singedmains for always having up to date playstyles and some really funny replays to watch.