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Spells:
Ignite
Flash
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction
HP - 4343 !
HP/5 - 64.3
Demage - 260
Arp - 40.94 (+10%)
MS - 439 !
CDR - 39.9 !!!
+ Maximized utility and mobility for this champion
+ Strong survivability and sustainability in vs1/vs2 fights
+ Insanely strong support from LVL13, due to very high speed
+ No weak stage of the game
- If denied early farm, can have hard time untill getting few essential items
- Vunerable to heavy CC setups
- You get focused instantly in team fights
+ Strong survivability and sustainability in vs1/vs2 fights
+ Insanely strong support from LVL13, due to very high speed
+ No weak stage of the game
- If denied early farm, can have hard time untill getting few essential items
- Vunerable to heavy CC setups
- You get focused instantly in team fights
I go in for swiftness rather than initiator, because it helps you as a defensive tool aswell, saving your *** many times during the game and health bonuses from the defensive tree are really insignificant, so it's not worth it to sacrfice additional points, which you can use for good masteries like +Arp or +AD/lvl.
Arp is always good, nothing to explain here.
0.5% Max HP seals give the most HP possible with frozen mallet and warmongs.
CDR glyphs get you just below the CDR cap (39,9) so you can get the most out of your cool downs, which are the only thing that limits Garen.
MS quints because you can always use more MS.
0.5% Max HP seals give the most HP possible with frozen mallet and warmongs.
CDR glyphs get you just below the CDR cap (39,9) so you can get the most out of your cool downs, which are the only thing that limits Garen.
MS quints because you can always use more MS.
Boots, Ghostblade, Mallet and Warmongs you should always get. Then you have choice of either going for more demage:
Phantom blade + IE
(if you face relly HEAVY armored team, you can exchange one of those for last whisper)
or, you can go the defensive way:
Force of nature + GA.
Either one is fine.
Phantom blade + IE
(if you face relly HEAVY armored team, you can exchange one of those for last whisper)
or, you can go the defensive way:
Force of nature + GA.
Either one is fine.
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