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Spells:
Teleport
Clarity
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
Introduction
Suicide Karthus is a suicide karthus, who suicide to make a pentakill suicide.
deals tons of damage and is easy to play. This guide consider non-tankieness! but hey! i dont care 1 death for 5 kills. good deal!

-very nice passive. in ghost state you can continue spamming your skills without manacost over 7 seconds.

Cooldown 1 seconds
Cost 20 / 28 / 36 / 44 / 52mana
Range 87
-very nice skill to harass your enemy or lasthit minions earlygame and endgame

Cooldown 22seconds
Cost 100mana
Range 1000
-very wide castarea. if you cast it infront of you, it should block more than the hole lane. can be cast in fog of war or brushes to reveal all terrain it is put on.


Toggle On: Drains 30 / 42 / 54 / 66 / 78 Mana to deal 30 / 50 / 70 / 90 / 110 (+25% of ability power) damage to nearby enemies each second.
Cooldown 0.5seconds
Range 550
-best skill to farm. also restore mana when you kill a unit.

Cooldown 180 / 150 / 120 seconds
Cost 200 / 300 / 400 mana
Range 10000
-most IMBA skill ingame. deals terrible terrible damage and it's global! D:
*olololol lucker noob!! kathus R R R R R R!!?!?! fast!*
*no mana :<*
*FU -.-*
what you do?
Clarity! always a good pick for
Karthus.
Defile also consume a lot of mana so take
Clarity and it will be kay.
the other summoner spell is optional:
i tend to
Teleport for much much more mobility but you can also use
Flash,
Ghostor
Ignite
*no mana :<*
*FU -.-*
what you do?




the other summoner spell is optional:
i tend to




Full AP runes for max Damageoutput
Greater Mark of Magic Penetration must-have caster rune
Greater Seal of Scaling Ability Power more AP
Greater Glyph of Scaling Ability Power MORE AP!!
Greater Quintessence of Ability Power EVAN MOAR AP!!!! and early boost





other masteries just viable
i switch my masteries into 21/0/9 because i think u should do as much dmg as possible and u can reach it with 21 in offense and not in utility.
archangle's staff most important item in this build. each one add 3% of your mana to AP. the first archangle's staff will give you around 120AP.
Begin:
Begin:
Doran's Ring or
Meki Pendant
Tear of the Goddess to improve your manapool
Sorcerer's Shoes
- first
Archangel's Staff
- IMPORTANT: first
Zhonya's Hourglass extremly important to buy this before everything else. you will live 3 seconds longer and cast your
Defile 3 seconds longer! it gonna help a lot.
- than
Rabadon's Deathcap
- second
Archangel's Staff
last item is viable: - another
Archangel's Staff for AP
Void Staff if the enemy team stacks MR
if the enemy team still dont stack MR you can also sell your boots to buy anotherArchangel's Staff ;)
in the end you should have around 1500AP with nashor andElixir of Brilliance
initiate with
Wall of Pain and start wreaking havoc! toggle on
Defile and active
Zhonya's Hourglass to put off your death. YOU GONNA DIE! but you dont care because you got your awesome passive
Death Defied. spam your
Lay Waste all over the enemy carries and squishies. AND DONT FORGET TO USE YOUR
Requiem!!!






again stonewall008 shows us how to jungle with
Karthus
tested and approved!
but not recommended for suicide karthus

tested and approved!
but not recommended for suicide karthus
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