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I really dont understand why everyone chooses Q and W before E in every Swain guide I see...
1. His lvl 1 harrassing isn't great without his second spell and..
2. Harrassing with q and w doesn't give you as much dmg as e and q + increased hits on auto attacks.
Also.. they can flash or walk right out of reach of Q and there goes less dmg.. so why put a point into Q first...
It doesnt really bother what you take as fist spell, it happens alot that when they run to you the bird will just slow them and you can kite him. (Hit run hit run) But if you want torment as harrass at level one its good to but it doesnt really bother to much
1. His lvl 1 harrassing isn't great without his second spell and..
2. Harrassing with q and w doesn't give you as much dmg as e and q + increased hits on auto attacks.
Also.. they can flash or walk right out of reach of Q and there goes less dmg.. so why put a point into Q first...
I play Swain with teleport instead of ghost, the snare has insane range that the ghost isn't rly needed in my case. Also getting spellvamp in the end game seems weird, I would only pick spellvamp for survivability in the mid game. I would still go for the Hourglass since the AP is insane and stacks with deadcap.
Thats why teleport is also an alternative, I myself just like the effectiveness of ghost due escape mechanism or just being faster then him and get that final torment of for the killing blow
The hourglass is good option to, I shall try and possibly just add to the build :)
Thanks for the support :)