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Early Game
Teemo has a weird mid game. He isn't that great at ganking, so unlike many champions, when you shove the lane, you keep shoving til you can kill either your opponent or the tower. Because of teemo's mobility, you can typically chase enemies with no hope of them escaping. Keep in mind however, to try and avoid ANY damage, because this will make your W's passive go away and making chasing near impossible while its on cooldown. Plant mushrooms liberally around your lane and any heavily trafficked areas.
Teemo's late game is weird. He isn't much of a team fighter, because he's really easy to focus down. Because of this, play as if you're an ADC. Do NOT focus their squishies, unless it is safe to do so, and doesnt make you compromise your position for the rest of the fight. Plant minefields. Minefields are one of AP teemo's strong points, Pick a point you don't want your enemies getting past, and shroom the **** out of it. If your team can, try to bait the enemy team into running through it allowing for easy kills with little risk. Overall, teemo is a very mediocre champion. You'll carry some games, but most of the time he suffers from lack of a late game and his team loses, because of this, you should try to win before the 30 minute mark or so.
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