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Volibear Build Guide by Tessier85

The Legendary Volibuild!

The Legendary Volibuild!

Updated on December 4, 2011
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League of Legends Build Guide Author Tessier85 Build Guide By Tessier85 12,765 Views 13 Comments
12,765 Views 13 Comments League of Legends Build Guide Author Tessier85 Volibear Build Guide By Tessier85 Updated on December 4, 2011
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1
loki9010 (1) | December 3, 2011 9:02pm
Voted +1
oh, my commment is required. This build helped me avenge the death of my father
1
Blowfeld (108) | December 3, 2011 10:19am
Voted -1
This build is too much of a one trick pony for my taste.
Sure, your Frenzy will hit like a truck but any good opponent will eat you alive while laning as you only build health but no resistances. And no, against a good laning enemy your Doran's Shield alone wont be enough...
You will only be able to afford your build if the guy opposing you is incapable of shutting you down.

And as you get your Rylai's Crystal Scepter late chances grow that you will be kited like crazy...
1
volibearPro (1) | December 3, 2011 9:04am
Voted +1
this build is freaking awesome 1+!
1
Tessier85 (1) | December 1, 2011 1:05pm
Temzilla wrote:

I just feel that your item choices don't include enough utility.

Double Warmog's Armor is really expensive, and only provides health, and then you don't have any resistances to make that health effective.

Also, your bloodrazor is coupled with no attack speed items in order to make the proc effective.

I just think it's a bit scattered in terms of purpose.

You have double warmogs, then randomly get a bloodrazor out of nowhere.

Just seems weird.


I get where you're coming from. The two Warmog's is expensive, but the full build only around 15k gold. Most champions reach that in the course of a regular game. And I have mentioned magic resist items that would sub into the build well. As for Madred's needing attack speed, you have Berserker's Greaves, Frenzy's passive and Madred's themselves, not to mention the attack speed runes. I think there's enough to make it effective. I think it works on Volibear because he can usually stick in a fight long enough to wear someone down with it to the point where Frenzy becomes useful. I'll keep testing the build, I do appreciate your feedback.
1
Temzilla (211) | December 1, 2011 12:18pm
Tessier85 wrote:



This and other comments I've found really helpful, but I have included alternative items to account for most of the things you suggested, for example Merc Treads and Force of Nature in this case, as well as Magic Resist Glyphs. If you think I should add them to main build instead, please let me know.


I just feel that your item choices don't include enough utility.

Double Warmog's Armor is really expensive, and only provides health, and then you don't have any resistances to make that health effective.

Also, your bloodrazor is coupled with no attack speed items in order to make the proc effective.

I just think it's a bit scattered in terms of purpose.

You have double warmogs, then randomly get a bloodrazor out of nowhere.

Just seems weird.
1
loki9010 (1) | December 1, 2011 12:06pm
Good guide, volibear don't give a ****
1
Tessier85 (1) | December 1, 2011 11:53am
Temzilla wrote:

Hi 4900hp, meet Madred's Bloodrazor

You're just going to get annihilated by AD's with this build.

Too much health, not enough resists.


This and other comments I've found really helpful, but I have included alternative items to account for most of the things you suggested, for example Merc Treads and Force of Nature in this case, as well as Magic Resist Glyphs. If you think I should add them to main build instead, please let me know.
1
volibearPro (1) | December 1, 2011 10:55am
This build is soo freaking good got 13-0-2 with volibear my first game! thanks alot i will vote when a can 1+!

add me on EU WEST: xXRedBullMhhhXx
1
Temzilla (211) | December 1, 2011 10:42am
Hi 4900hp, meet Madred's Bloodrazor

You're just going to get annihilated by AD's with this build.

Too much health, not enough resists.
1
Gramps Tewks (27) | December 1, 2011 10:29am
...Well, it'll be fun to fight you!
1
Vanadrey | December 1, 2011 9:08am
Thank you for your time in this build. I have been working on one myself, and they are nearly parallel with the exception of the runes.

As a personal ***ide I believe CD reduction runes for blue are the safest be, as they will help you control Teamfights late game, and give you the boost you need to spam abilities and control a lane early game.

Other then that I love the build.

Should you be interested in some collaboration please let me know.
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