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Spells:
Ghost
Smite
Ability Order
Unseen Threat (PASSIVE)
Kha'Zix Passive Ability
Introduction
I have seen many players building Kha'Zix either pure AD or AD/AS. I feel though that he is more effective when played with a AD caster oriented mindset. When jungling, it is highly suggested to start with
Void Spike to allow him greater sustain in the jungle, as well as grab an extra point in it at level four. with two points in
Void Spike and Blue Buff, you should be able to make a complete clear of the jungle with little effort.
Leapis leveled last since I primarily use it as an escape mechanism instead of using it to engage. If you feel that you are using
Leap more to engage, I suggest Evolving it first or second instead of leveling it up.




I prefer to evolve
Void Spike first for the ranged slow. With
Void Assault,
Leap, and
Ghost in your arsenal, having the extra slow allows you to chase like a CHAMP. It also lets you clear faster in the jungle.
Leap can be substituted in this case if you prefer its utility over that of
Void Spike.
I like to evolve
Taste Their Fear second, because that is usually around the time that the added damage will begin to show more readily. I have seen some people that prefer to Evolve [Void Assault]] second for the damage reduction and extra use of the ability, but especially with this build, the raw damage from Evolving
Taste Their Fear is necesary here.
For the final Evolution point, it comes down to how the game is going and the enemy team composition. Evolving
Void Assault last is good if the enemy team is made up of tankier members, or you just look awesome in red.
Leap tends to work better if the enemy team has squishier characters with lots of escape mechanics.






I like to evolve


For the final Evolution point, it comes down to how the game is going and the enemy team composition. Evolving


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