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Rek'Sai Build Guide by Twilight Prankster

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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author Twilight Prankster

The Voidborn that Reked U.R.F.

Twilight Prankster Last updated on April 1, 2015
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Jungle Role
Ranked #43 in
Jungle Role
Win 50%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 15

Legendary Guardian

Defense: 15


Utility: 0

Threats to Rek'Sai with this build

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Threat Champion Notes
Annie Owned a lot of Annies playing this build. This is due to Annie's low mobility, not to mention her Ult is pretty easy to avoid when laning. Rek can pretty much get past tibbers using tunnel, then quickly kill annie to render the Ult usless. And Annie's stun will do very little due to Rek's speed when she's hunting when she's borrowed.
Bard Even in URF, Bard is forced to roam pretty hard. Move around the bot jungle enough, and he will feed you to death, especially given his very low defense and offense. Bard is made of paper to Rek'Sai
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One of the Supreme U.R.F. killers

Rek'Sai has always been known as a rather scary jungler, not to mention her abilities make her a decent top laner if built mainly on Life Steal. But as an URF, she is TERRIFYING. 5 short minutes into URF for the first time with Rek'Sai, and I knew I was in love. Rek's decent movement speed, and low cooldown Queen's Wrath make her the perfect ADC. Though she might sometimes be outclassed by Yi or Pantheon, if built right, she could feed on those two suckers for days.

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How it works.

This wont be a particularly long guide, as URF is a pretty simple game style to get the hang of. Not having to build to conserve mana, not having to watch your recharge time, makes URF one of the easiest gameplays to get a hold of, depending on your style. It's heart pounding though, you have to have the right timing and reflexes, as all those abilities flying all over the place can leave you in the dust. Katarina sets down 50 traps like a beast, Teemo's shrooms start popping up in a billion places, Chogath's rupture can stack over itself repeatedly to turn your opponent into a sitting duck.. not to mention he can gain full feast stacks like the wind. It's chaos.. however, when choosing the best champs for URF, the number one thing to consider is RECHARGE TIME. Even though their cooldown is reduced by a lot, abilities are still slightly longer then each other in comparison to others, like your Ult might still take 13 seconds while your W only takes 2. However, since Queen's Wrath, Rek's Q ability, has a very low cool down to begin with, she can pretty much use nothing but Queen's Wrath without even resorting to basic attacks. Basically, just keep pressing q, and she'll just keep on stacking up the collosal damage of Queen's Wrath till your opponent drops dead from the massive amount of HP they lost in such a short amount of time. This strategy is also highly dependent on movement speed. Since URF is yet to be a game for junglers, Rek starts out as a top laner, but mid game, he'll resume his jungling duties as a roaming top laner.. using his handy speed and mobility to assist friends. It's important to remember that around mid game, the quick pace of URF will have people running all over the place, so be sure to roam your jungle, and you'll definitely find some tasty enemies to feed your fury. Rek's ability to regain health by consuming her fury, is also what makes her exceptionally powerful in URF. In URF, it can be sometimes hard to keep up, as the levels skyrocket like crazy, and also go beyond level 18. Rek's ability to consume fury and stay longer in camps and farms then any other fighter, can allow her to keep up, not to mention, it makes her exceptionally tanky in a back and forth fight.