Thresh Build Guide by ThebestGP
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Runes: Standard Runes
+1-10% CDR (lvls 1-18)
Ability Order Standard
Threats & Synergies
Morgana is a very difficult champion to deal with since her spell shield will negate any CC or opportunity that you might of had. Ways to counter this champion is maxing E which could potentially remove all of her spell shield without using any of your spells. Another way is to engage with a lantern to your jungler and flash flaying into them giving no time to react. Engaging level two is very strong for both supports since they only need 1 CC to win a fight. When you get level two, you can flay either of the champions before they can react and will most likely spell shield they one that got CC'd. This gives you an opportunity to hook the other player or wait for the spell shield to drop.
Very difficult to deal with since her plants create a very strong zoning method preventing any engage. If the player is smart enough can block the hook with a plant. Same with morgana you can Max E to remove the plants very quickly. Lantern Flash Flay is very strong early game since she does not have any mobility other than flash which you can easily bait out.
Laning phase if pretty linear. He will try to engage with W Q which you can easily flay against. You need to react when THEY W not before because they can bait it out and engage with no worries.
Pretty difficult to deal with unless you can dodge skill shots. Since you have no mobility to dodge the hook other than flash, being able to dodge the hook will give a chance to counter. Blitz can only hook 3-4 times during early to mid game since it consumes a lot of mana.
The harass becomes very difficult to deal with but she has very little mobility. Playing safe until you can get a gank will benefit in the long term.
Very easy to play against. No mobility and has almost nothing to counter act against.
High harass. Play safe until you can get a gank since he has no mobility.
High burst and can support your engage.
Can support your hook and flay by placing a trap.
Kalista's ult can help disengage if you choose a bad fight. Your CC can give Kalista more time to apply rend
Champion Build Guide
GREEN:Optimal location for warding since it is an entry for each location that the jungler might come from and you guarantee to know where they are.
YELLOW:Optional locations that you can place for vision coverage
You also need to place whatever you need to prioritize like dragon, rift herald, and baron during mid and late game.