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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Damnation (PASSIVE)
Thresh Passive Ability
Introduction
Thresh is kinda like Graves as in being a bruiser. Now I know that being a full on glass cannon can be fun; however, staying alive is a valuable portion of playing adc Thresh. I grab magic resistance glyphs for any mid laner that comes down and ganks us and for overall late game. Armor seals come in handy for the opposing (loser) adc on the other side. AD marks and AD quintessences are obvious enough I hope.
Thresh needs to be able to dish and receive damage. The Brutalizer (turned into a Black Cleaver later on) provides both of these necessities aswell as Trinity Force. Bloodthirster is just plain out damage and sustain so when you grab two of these you will be doing massive amounts of raw damage and sustaining yourself quite nicely.
Death Sentence over anything else. I mean it. Main damage is right here. Don't let it fool you otherwise. Again, with Thresh you need more health and damage since you are a bruiser, so I get Dark Passage over Flay but you can choice between damage or health.
Ones I use
Pros
Pros
Ones that are inter-changeable
Could replace Ignite for more survivability and to escape pesky situations, but I still would prefer Ignite.
Again. Could replace Ignite for more survivability and to catch up with people but still not as good.
Don't even think about it.
Colder.
Colder.
Warmer.
Bingo! You, in theory can have this over Ignite for more survivability, able to catch up with people, and the chance to call them fat for being exhausted after walking two feet. This one is equal to Ignite so it's based on your opinion.
Pros
- Provides raw damage
- Let's you get that guy that is one tiny centimeter out of range
- Perfect for any adc including thresh
- No survivability
Pros
- Survivability
- Can be used offensively or defensively
- Perfect for all champions
- ZERO! IT'S A MUST HAVE.
Ones that are inter-changeable
Could replace Ignite for more survivability and to escape pesky situations, but I still would prefer Ignite.
Again. Could replace Ignite for more survivability and to catch up with people but still not as good.
Don't even think about it.
Colder.
Colder.
Warmer.
Bingo! You, in theory can have this over Ignite for more survivability, able to catch up with people, and the chance to call them fat for being exhausted after walking two feet. This one is equal to Ignite so it's based on your opinion.
Thresh has 3 very unique skills.
Death Sentence is not very new to league. Blitzcrank, Amumu, and Nautilus all have something very similar to this.
Dark Passage, however, is quite unique. It can help in team fights for an aoe shield and can save someone if they are ever caught out of position.
Flay is also unique because it is basically a line of slow in any direction you can think of. If used correctly, you can literally slam someone into one of your
The Box's walls. Speaking of The Box, this ability provides much needed cc and can be used offensively and defensively. Use it wisely.
Death Sentence is not very new to league. Blitzcrank, Amumu, and Nautilus all have something very similar to this.
Dark Passage, however, is quite unique. It can help in team fights for an aoe shield and can save someone if they are ever caught out of position.
Flay is also unique because it is basically a line of slow in any direction you can think of. If used correctly, you can literally slam someone into one of your
The Box's walls. Speaking of The Box, this ability provides much needed cc and can be used offensively and defensively. Use it wisely.
Teamfight
If you're in a team fight, use as much aoe as you can. Try to pull the enemy adc into your team. Once accomplished and your team is surrounding the adc, jump to them by pressing Death Sentence again. Use The Box and try to trap as many people as you can into The Box. Timing is very important to this and you want to have as many team fights as you can in the jungle so everyone is confined. Use Flay to push the adc into one of a nearby walls or to push them back into a wall if they are trying to escape.
Laning
Basically the same as if your in a team fight, only a couple differences. Instead of Flaying the adc into a wall, wait for them to use their escape i.e. Caitlyn or Corki. If you time it just right, you can completely cancel the animation and easily secure a kill if they don't have flash.
If you're in a team fight, use as much aoe as you can. Try to pull the enemy adc into your team. Once accomplished and your team is surrounding the adc, jump to them by pressing Death Sentence again. Use The Box and try to trap as many people as you can into The Box. Timing is very important to this and you want to have as many team fights as you can in the jungle so everyone is confined. Use Flay to push the adc into one of a nearby walls or to push them back into a wall if they are trying to escape.
Laning
Basically the same as if your in a team fight, only a couple differences. Instead of Flaying the adc into a wall, wait for them to use their escape i.e. Caitlyn or Corki. If you time it just right, you can completely cancel the animation and easily secure a kill if they don't have flash.
It is super easy to farm as Thresh with your Death Sentence passive. Just use it well and when you want to initiate, don't attack and save up the passive.
Welp. That about sums up my guide on Thresh. I hope you enjoyed and have as much fun as I have had playing as Thresh. Be sure to like this guide so other people can see. If you see any errors, post in the comments so I can see! Don't downvote because of one or two flaws. If you have any questions feel free to add me in-game or post a comment below.
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