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Top Ultimate OP 1v9 Monster Tahm Kench Top Hypercarry

Top Ultimate OP 1v9 Monster Tahm Kench Top Hypercarry

Updated on September 21, 2020
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League of Legends Build Guide Author DankFlyingCow Build Guide By DankFlyingCow 3,132 Views 3 Comments
3,132 Views 3 Comments League of Legends Build Guide Author DankFlyingCow Build Guide By DankFlyingCow Updated on September 21, 2020
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Runes: Standard

Grasp of the Undying
Shield Bash
Second Wind

Legend: Alacrity
Coup de Grace

+10% Attack Speed
+6 Armor
+6 Armor


1 2
LoL Summoner Spell: Flash


LoL Summoner Spell: Teleport


Ability Order Standard Ability Path

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

Ultimate OP 1v9 Monster Tahm Kench Top Hypercarry

By DankFlyingCow
Who am I?
Am I Qualified? Try this build and find out! My Kench winrate has peaked at over 90%, though it hovers at around 70-75% This champion is broken, and I personally prefer this build I concocted over full tank. Also, I'm garbage at League of Legends too, so the full potential of this build has not yet seen the light of day.
Why Kench?
Tired of losing lane? Want to carry every game? Why not play a laner with an unparalleled early game, the sustain damage of an adc, the CC of a support, and over 6000 health? If you have at least a dozen braincells, that's all you need to chain CC one or more unsuspecting victims and beat them up with your tongue. Kench also outdoes a lot of laners many hate, such as Garen, Darius, Teemo, and Vayne.
EZ first blood:
Kench has an unmatched Lvl 1, and an even stronger lvl 2. Not even champs like Darius can beat him, due to his passive amplified autos doing mad damage, and Q acting as a stun. Works best if you're bottom side nexus, and only when the enemy has to leash but you don't. Wait in tri bush until enemy laner attempts to return to lane after leaashing. Q as soon as range permits. Auto and Q a bunch. Most champions will die. In some scenarios, you can walk right up to enemy red and kill the jungler too, if the leash is short and for some reason the laner doesn't walk through tri.

Q vs W at 3 stacks:
If range permits, always prioritize W over Q, and place the swallowed victim where they don't want to be. Q when you can't W.

Q, 3 autos, W (hold in mouth until Q up), repeat until enemy is deceased.

Dealing with enemy Ganks:
depending on the situation, you can 1v2, especially early on. If not, simply run away while pressing E. You root yourself when you Q so its not always the best idea.

E usage:
You want to press E a little after halfway through an engagement if it will end before your sheild runs out. In prolonged fights, you want to use E as infrequently as possible with your shield still being killed before it times out.

Ult usage:
At Lvl 1, you ult serves only as a tool to get behind the enemy laner, often when they are attacking your turret. At Lvl 2 and 3, you can also use your ult for map control.

1v2 engagements:
Because Kench can chain CC one enemy while autoing the other, 1v2s are a strength of Kench. If you're a little fed, go for it.

W usage:
not to shoot minions at enemy champs. Its 100 mana for like 10 damage. You can use it for anything else, even securing CS, but its a horrible poke. If enemy is playing behind minions, you can pick up a minion with your w and q through the empty space.

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