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Spells:
Ghost
Flash
Ability Order
Echoing Flames (PASSIVE)
Urgot Passive Ability
Introduction
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I take greater mark of desolation and greater quintessence of desolation for obvious reasons and I highly recommend those.
A lot of people might argue about my glyph and seal choice. I prefer greater seal of replenishment and
















Zaun-Touched Bolt Augmenter:
Urgot's autoattacks and Acid Hunter reduce all damage that his target deals by 15% for 2.5 seconds.
Urgot's passive is very simple. Al you have to do is land a basic attack or

Acid Hunter:
Urgot fires a missile in a line towards the cursor, dealing physical damage to the first enemy it hits. His passive is also applied to the target.
Missile-lock can be achieved by holding the cursor over a unit afflicted by Noxian Corrosive Charge when casting, causing Acid Hunter to fly directly to the target ignoring other units. It will lock onto invisible units afflicted by Noxian Corrosive Charge including mushrooms, but it will not reveal targets hit.
This is your new basic attack. When you fight some one, spam this ability. Once you have



Terror Capacitor:
Urgot charges up his capacitor to gain a shield that absorbs damage for 7 seconds. While the shield is active, Urgot's autoattacks and Acid Hunter missiles will slow targets for 1.5 seconds.
This is nice for when you're focused and hextech's gunblade makes this very strong. The slow is great too when chasing down enemies with your locked on

Noxian Corrosive Charge:
Urgot launches a corrosive charge at a target location, afflicting all targets hit. Enemies afflicted by the charge have their armor reduced by a percentage for 5 seconds and take physical damage over the duration.
One you hit your opponent with this ability in lane they will run like a baby. If they are in the fog of war you can still hit them if your mouse is over them with a locked on





Hyper-Kinetic Position ReverseHyper-Kinetic Position Reverse:
Urgot targets an enemy champion and channels for 1 second, suppressing the target for the duration. If the channel completes, Urgot and the target will swap positions and the target will be slowed by 40% for 3 seconds. Urgot also gains bonus armor and magic resistance for 5 seconds, starting from the beginning of the channel time.
This is a great initiation to team fights and will get you tons of kills in lane. One of the best ultimates in the game. If you have a






My Item Choices And Explanation:



I usually counter build my opponent. If they are AP, I go merc treads, if AD I go ninja tabi but if I am just kicking their *** I will go boots of lucidity.

Urgot relies on



I prefer




Gives a lot of cooldown reduction which


Gives great magic resist and a godlike passive. Gives health for more tankiness and mana which will give more damage.

Will help you live when you swap into the enemies. Will make you unkillable in teamfights and be able to take a lot of damage.
Keep throwing
Noxian Corrosive Charge until you hit the opponent then spam
Acid Hunter on them. You will be able to zone them out and deny CS while you will be able to CS as much as you want. Every time you see them making there way to get CS
Noxian Corrosive Charge them.
They are like bad dogs trying to pee in the house. Every time you see the dog trying to pee you have to scold the dog. Every time you the enemy trying to get cs you have to
Noxian Corrosive Charge them. TRAIN YOUR ENEMY!
When you turn level 6 ask for a gank and it will be an easy kill if you use HYPER-KINETIC POSITION REVERSE. While chasing an opponent always remember to use
Terror Capacitor for the slow.
Noxian Corrosive Charge>
Terror Capacitor>
Acid Hunter> HYPER-KINETIC POSITION REVERSE>
Noxian Corrosive Charge>
Terror Capacitor>
Acid Hunter



They are like bad dogs trying to pee in the house. Every time you see the dog trying to pee you have to scold the dog. Every time you the enemy trying to get cs you have to

When you turn level 6 ask for a gank and it will be an easy kill if you use HYPER-KINETIC POSITION REVERSE. While chasing an opponent always remember to use

Here is the chasing skill order:






In team fights try to harass with long range as usual. Always try to HYPER-KINETIC POSITION REVERSE the enemy carry, Don't be afraid of swapping yourself into the enemy team because you will be tankier than the enemy AD carry and you might actually live whereas the enemy AD carry is almost guaranteed to fall. If you have
Flash up you can swap and flash out of the enemy team changing the fight into 5v4 if you swapped the enemy AD carry right into your team correctly.

At this point you do not deal as much damage, you are more of a fighter than a range DPS. You should have
Guardian Angel by now. Stick as a team and swap the enemy ad carry as usual but this time, while the entire enemy team kills you, your team will come help after they have killed the enemy AD carry and you will still be alive from GA. You should be able to win most team fights if you use your ultimate correctly.

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