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Vi Build Guide by MakrosTheBlack

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League of Legends Build Guide Author MakrosTheBlack

Vi: A Guide to Punching Walls

MakrosTheBlack Last updated on April 18, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Hey this is my first guide but i know that this build works. Its been tried and tested many times. And there is no other vi build on mobafire like it so i thought id put one on there. Enjoy Let me know what you think.

To Vi, every problem is just another brick wall to punch through with her gigantic hextech gauntlets. Though she grew up on the wrong side of the law, Vi now uses her criminal know-how to serve Piltover's police force. Vi's brash attitude, abrasive humor, and blatant refusal to follow orders can often infuriate her by-the-books partner, Caitlyn. But even the Sheriff of Piltover cannot deny that Vi is an invaluable asset in the fight against crime.

As a child growing up in the lawless outskirts of Piltover, Vi learned to rob and cheat to get by. Stealing and stripping hextech hardware gave her the skills of a master mechanic, while life on the streets taught her self-reliance. When she was six, a ragtag group of criminals took a shine to the young delinquent and brought her into their fold. By the time Vi was eleven, she had become a seasoned accomplice, and she relished the thrill of every heist.

Vi's attitude changed when a raid on a mining facility went bad. She was forced to decide between fleeing with her crew and trying to save the innocent mine workers from a collapsed tunnel. Vi chose to play the hero. While searching for a way to free the mine workers from the rubble, she discovered a damaged robotic mining rig. Improvising, she wrenched off its huge fists and modified them into makeshift hextech gauntlets. Fitting the heavy weapons to her tiny hands, the young girl flexed her arm and threw a powered punch at the rubble. The force of the blow blasted away the rock. With the workers free to escape, Vi fled the scene.

After that job gone wrong, Vi severed her connection to the crew. She returned to a life of solitary crime, but stole only from other criminals. As the years went by, Vi modified and improved her hextech fists, allowing her to bust up heists and snatch loot with ease. Eventually, word of her notoriety reached Caitlyn, the famed Sheriff of Piltover. Rather than seek Vi's arrest, Caitlyn offered the criminal a way to pay her debt to society: work for the law in Piltover. Vi laughed. To her, a job that let her beat up crooks without forcing her to run from the cops sounded perfect. She immediately accepted. Caitlyn now struggles to keep Vi in line, and Vi treats Caitlyn's orders as mere suggestions, but when they work together, they are feared by all lawbreakers in Piltover.

''It's a shame. I've got two fists, but you've only got one face.''
-- Vi

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When your'e farming always try to use Excessive Force to hurt your opponent. Your'e Vault Breaker does one wave of damage to minions then you hit your E for two more waves for easy lane kill.

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I get Trinity Force instead of the Black Cleaver first because it gives you more utility, consistent damage output, and gap closer speed. The Phage helps with champions running. Your Zeal helps you with attack speed to get your Denting Blows off way more, and your sheen helps with alot more power and damage early game. Together it makes a very nice item to get rather than simple CDR and AD from the cleaver/brutalizer...

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Team Work

Vi's abilities are very utility and damage based so they are excellent team initiation powers. Use your Ultimate to close the gap and kill enemys running away OR you can initiate a battle with a stun. OR you can use the Vault breaker to do the same thing. OR Both abilities if you REALLy need to punch someone.... haha

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As for the runes I like to do AD Quint and ArmPen marks. Gives you a decent amount of damage at the beginning and Really nice armor pen later in the game. Alot of people dont like scaling runes but im all about the mid to late game rather than trying to get the early. Because you are Stilll decent in the beginnning but you are not totally focused on it which makes you even better mid to late game.

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Skill Sequence

Vi is an amazingly simple to use east champion. You get the Excessive Force first to dominate the level 1 fight because you get not only one ability but 2. Which each do amazing amounts of AOE damage. Thus if you have a Vi on your team its a retty safe level 1 fight engagement. from then on you should get the Vault Breaker next because you want to close gaps between champions or clear the creep faster your choice. THEN you want what kills people...The Denting Blows....Super OP IMO. Especially when youre top because what do most top champs get to survive the top? Armor. Which with this 1 time wonder skill... doesnt matter to you. And not only does it do that it procs on everything you do. ALl abilities. All targets. From then on you want to max out your E quickly then your Q. Then max out your W. E for insane damage and q for armor.

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In conclusion I just want to say thanks for looking at my build and trying it. Even if you dont like it, I do. I consider it to be a very high elo build that is basically all around amazing. If you find discrepancies in my build then email me or message me or comment. I want all the feedback I can get for my first build. Thanks.