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Vladimir Build Guide by CHAOSFISCH

Vladimir - the AP OP champ

Vladimir - the AP OP champ

Updated on January 10, 2011
6.2
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League of Legends Build Guide Author CHAOSFISCH Build Guide By CHAOSFISCH 6 4 7,791 Views 11 Comments
6 4 7,791 Views 11 Comments League of Legends Build Guide Author CHAOSFISCH Vladimir Build Guide By CHAOSFISCH Updated on January 10, 2011
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1
CHAOSFISCH | January 22, 2011 11:28pm
Deller16 wrote:

needlessly way too early in build messes up early game

Aha?!
Then you're doing something wrong.
Needlessly = Mejais Soulstealer + 375gold
= Blasting Wand + 760gold

And you want to tell me, it messes up early game?
1
InfernalEnvy | January 22, 2011 9:29pm
Voted 1
Lichbane not really needed for vlad
1
Deller16 | January 21, 2011 1:14pm
Voted 1
needlessly way too early in build messes up early game
1
goodbrothers | January 19, 2011 7:36am
Voted +1
:D
1
goodbrothers | January 19, 2011 7:36am
good build :))
1
Ghosthawk (16) | January 15, 2011 7:29am
Voted 1
And you think your build is any better? Not to mention "Warmogs" was an optional item. Plus health based Vladimir's are far superior to AP based Vladimir's. But with that aside, other than "Spirit Visage" and my masteries how does my build not focus on AP? Oh wait it does. You = Fail
1
CHAOSFISCH | January 10, 2011 2:55am
Ah, now I understood you completely.
As said I will do some researches on WotA.
1
Sacull_Kinslayer (30) | January 9, 2011 11:22pm
Not criticizing you for leveling pool before ToB. I do that myself. I am just giving the example of what only 1 pt in ToB can do if you run with 4 stacks of it constantly. And I wasn't focusing on you. This is pretty much copy and pasted from my guide. It was a very general "you."

Increasing ToB's damage significantly by allowing you to run 4 stacks of it at all times. The sentence before explains that. And if you group that with WotA you will get a huge spell vamp as well.

I don't suggest getting Warmogs. Not at all. I rarely use it. VERY situational. I only posted this bit because it is a better item than people give it credit for. The only items that every Vlad needs is Boots, Rylai's and Rabadons. Anything else is situational or user needs/likes... including Zhonya's Hourglass's and its active. I don't even use it anymore.

If you are not leveling up Sanguine Pool then you would never use it as an offensive weapon. An escape tool only. So your timer wouldn't be down anyways. And if you do level it up first its timer is fast enough that if timed right and with good map awareness you can use it offensively. Always have a way out.

Anytime you see Kass cast his silence you should automatically be running backwards to ensure no gank. If gank is coming you pool to avoid silence and keep moving backwards. Ghost/Flash if you have to. Or if you have enough space eat the silence and save pool for their next move if they still try to push you. Kass is rarely a problem. Mal can be a pain though if you allow yourself to get too low health. Veiger however can be a real problem for you if you are not careful.

Also try to get to know the range certain abilities have. Rammus's taunt, Shen's taunt, Sion's Stun, WW's ult, Garen's Ult etc. If you are running from someone and they are catching up to you and you KNOW they have a stun, taunt, root, slow, etc that can kill you I have often times pooled preemptively when they reach that range so that they cannot cast their spell. Especially the ones without a traveling animation. Usually by the time I come up I am near a turret or their speed burst has died or my team is near. It can save your life.
1
CHAOSFISCH | January 9, 2011 10:54pm
First of all thanks for your comment.

I still believe Warmog's Armor shouldn't be bought in no way (unless you get a seventh item slot xD).
Let's consider following:
We have 6 item slots.
We need boots, rabadons for having more AP, zhonyas hourglass you'll need its passive, rylais for the slow.
= 4 items now.
rabadons + zhonyas h. ~ 3 * zhonyas ring (2 items give you the AP of 3 earlier existing ones)
Without a Void staff which gives us now 70 AP (*1.33) AP would be useless.
AP (or AD) without penetration is senseless.

We have 5 items we need and which shouldn't be missing.


The reason why you take Warmogs:
Quoted:
You want more damage from your sanguine pool, you want to spam around with Tides of Blood + getting a nice HP regen buff.



Well, Tides of Blood, nothing to say against that.
But attacking with sanguine pool is very dangerous and shouldn't be done that often.
A used sanguine pool makes a vladimir always easier to kill.
Sanguine pool benefits of both: The bonus health you have from your items + bonus health from passive.


Then you said:
Quoted:
Which also increases Tides of Bloods damage (significantly).

Well in which way?! Look at the description: Damage scales with AP, regeneration isn't affected by health points. Look at the description where it it only affects heath regeneration by 8%->32%, but nothing else.

Quoted:
NOT TO MENTION that each stack does 25% more damage (180 + 25% = 225 +25% = 281.25 + 25% = 351.56 + 25% = 439.45. That is BEFORE you do the same math for you AP at the time. Oh you say, but I don't level out ToB until I get to 18. OK... let's look at rank 1 ToB with the same math. 60 + 25% = 75 + 25% = 93.75 + 25% = 117.18 + 25% = 146.4843. Before adding in AP. It more than doubles the damage output of a very quick AoE spell. At 4 stacks It will do similar damage as Transfusion. In an area of effect. And heal you if you have Will of the Ancients.


Well I hope I understood you:
You are somehow criticizing that I max out ToB as my last spell?!
If I misunderstood you, please tell me.

Well, I'm sure you agree if I say Transfusion is your most important skill.
The problem with the pool + tides of blood, which goes max first:

Many people think, 1 point in pool is enough and I can spent remaining points on ToB.
Yes, ToB has a nice damage, regardless which amount of AP you have.
The problem: Transfusion gives us around 150-250 health regeneration every 2 seconds.
Thats pretty much.
But: 1 point in pool = suicide.
It's cooldown (at the beginning 20 seconds) is too long.
But you can get it to 11 seconds if maxing out second.

Why is not maxing out a suicide:
2 reasons:

1. You're mid and have opponents like Kassadin, Malzahar (especially silencers, stuners) on your lane. Kassadin can fire his silence too often and you'll get in serious trouble if you can't cast Transfusion every 2 seconds.

2. You don't have opponents like Kassadin, Malzahar.... on your lane.
Good players will try to gank you, oh your pool isn't ready because you just used it?!
-> Death


Wow I've written to much again :S

What I wanted to say:
  • I'm not a fan of Warmogs, buy it if you want as sixth item, but I don't suggest it.
  • ToB always last, Pool and Transfusion are more important
  • For Will of the Ancients, I'll do some researches about the Spell Vamp.
  • The guide isn't finished yet, thanks for your comment and I will change some things.
1
Sacull_Kinslayer (30) | January 9, 2011 7:24pm
Bah. Can't edit my post for some reason. Don't think because I wrote he above that I think your guide is bad or anything. It is not. I pretty much have stopped voting on guides unless I really like them. I just think you are selling the item way short with your small description of it. If you don't use it I don't blame you. I rarely use it myself. And only in very specific situations.
1
Sacull_Kinslayer (30) | January 9, 2011 1:18pm
WHY SHOULDN'T you buy Warmogs
Well, Warmogs gives u 980 HP and some extra.
The problem is all you need is AP.
AP is converted into health points much more than HP is converted into AP.
980 HP / 25 = 39 AP
So, you get only 39 AP instantly with one Warmogs. This makes this item not worth to buy compared to the other great options you have.

Such a sad misleading section. If you are going to put any math into then you should seriously do the math for the complete item. Maybe I can clarify a few things on Warmogs.

Warmog's Armor

This is the most controversial item when it comes to Vlad. First off let me say that I DO NOT think Warmog's is an item that Vlad HAS TO HAVE. Not at all. The only HAVE TO HAVE items for Vlad are Rylai's Crystal Scepter and Rabadon's Deathcap ( Will of the Ancients could also make this list considering). RSC and RD are 2 items pretty much every Vlad player agrees on. However I AM going to tell you why it is a very viable Vlad item if the situation calls for it.

It has BIG HP. 920 base. 1370 Max. It has BIG HP/5. 30 HP/5. 45 HP/5 when max. That alone does not make it a good Vlad item. What makes this item a good Vlad item is 2 things. 1) Crimson Pact. 2) Tides of Blood. If you factor in those 2 things then Warmog's takes on a whole new light. With the passive Crimson Pact Warmogs gives 36.8 AP at time of purchase. 54.8 once maxed. Which we all know takes Vlad about 5 mins to max. Not great but also not too shabby. At max that is 16 AP less than Void Staff gives. Ok that puts it in perspective. Now how does Tides of Blood factor in? As we all know ToB cost health to cast. We also all know it gives 8% bonus to healing effects as well as doing damage, stacking 4 times. But the damage is just ok damage. Nothing to write home about. But with Warmog's you can run around with 4 STACKS of ToB up AT ALL TIMES. That is +32%!! health regen AND +32% bonus to your healing from Transfusion and +32% to spell vamp from Will of the Ancients. NOT TO MENTION that each stack does 25% more damage (180 + 25% = 225 +25% = 281.25 + 25% = 351.56 + 25% = 439.45. That is BEFORE you do the same math for you AP at the time. Oh you say, but I don't level out ToB until I get to 18. OK... let's look at rank 1 ToB with the same math. 60 + 25% = 75 + 25% = 93.75 + 25% = 117.18 + 25% = 146.4843. Before adding in AP. It more than doubles the damage output of a very quick AoE spell. At 4 stacks It will do similar damage as Transfusion. In an area of effect. And heal you ify ou have Will of the Ancients.

OH! And I forgot. Sanguine Pool. What does that have to do with anything? Well see something MANY people don't realize is that AP has NO (zero, zilch, none, nada) affect on Sanguine Pool. ONLY bonus health FROM ITEMS increases the damage output on Sanguine Pool. At purchase it adds 139.5 bonus damage to our pool and at max it adds 205.5 BONUS DAMAGE to our Sanguine Pool.

So allow me to REWRITE the description of Warmog's Armor to the way IT SHOULD look when Vlad buys one.


Warmog's Armor
+920 Health +30 Health Regen per 5 sec Passive: Permanently gain 4.5 Health and .15 Health Regen per 5 sec per minion kill. Champion kills and assists grant 45 Health and 1.5 Health Regen per 5 sec. Bonuses cap at +450 Health and 15 health per 5.
VLAD BONUSES: Adds 36.8 AP (up to a bonus of 54.8 AP at max). Adds 139.5 Bonus Damage to Sanguine Pool damage (up to a bonus of 205.5). Allows for constant stacks of Tides of Blood which increased Health Regen and Healing. Which also increases Tides of Bloods damage (significantly).
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