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Recommended Items
Runes:
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Challenging Smite
Flash
Items
Ability Order
Blast Shield (PASSIVE)
Vi Passive Ability
Champion Build Guide
Introduction

Hello!
I'm Whisky, mostly playing on EUNE server. My current rank is diamond 3. I have over 52k maestry on Vi and I'm here to share my experience with you.
About Vi
Vi is a very strong early game champion with huge gank potential. If you like to make early pressure Vi is right champion for you.
Pros and cons
Pros:
+Huge early game carry potential
+Very hard to get out of her gank
+Quick wave/jungle camp clear
+Mobility
+Insane ultimate to focus fed enemies
+Good engage
Cons:
-If you miss your Q, you are ****ed
-Vi is not so good in late game
Standard pathing

Abilities

Blast Shield (passive)
Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
Vault Breaker (Q)
Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemies she hits are knocked back and receive a stack of Denting Blows.Charges a powerful punch that carries Vi forward.
First Cast: Slows Movement Speed by 15% while increasing damage and dash range over 1.25 seconds.
Second Cast: Dashes forward dealing 55/80/105/130/155 (+0) to 0 (+140% bonus Attack Damage) physical damage and applying Denting Blows to all enemies hit. Stops upon colliding with an enemy champion, knocking it back.

Denting Blows (W)
Vi's punches break her opponent's Armor, dealing bonus damage and granting her Attack Speed.Every 3rd attack on the same target deals an additional 4/5.5/7/8.5/10% of the target's maximum Health as physical damage, reduces its Armor by 20% and grants Vi 30/37.5/45/52.5/60% Attack Speed for 4 seconds (max 300 damage vs. monsters).Triggering Denting Blows reduces the cooldown of Blast Shield by 3 seconds.

Excessive Force (E)
Causes next basic attack to deal 10 / 30 / 50 / 70 / 90 (+1.1 Attack Damage) (+90% of ability power) physical damage to the target and enemies behind it. This damage can critically strike.Vi charges a new punch every 14 / 12.5 / 11 / 9.5 / 8 seconds and can hold 2 charges at once.

Assault and Battery (R)
Vi targets an enemy champion and chases it down, knocking it up for 1.25 seconds, dealing 150 / 325 / 500 (+110% bonus AD) physical damage.While charging, Vi is immune to crowd control and will knock aside enemies in the way, dealing the same damage to them.
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