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Recommended Items
Runes: Glacial Botlane
1
2
Inspiration
Sorcery
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Yuumi
Great lategame. Makes vlad unkillable, and is portable!
Ideal
Strong
Ok
Low
None
Yuumi
Great lategame. Makes vlad unkillable, and is portable!
Champion Build Guide
1. Introduction
So let's start off by answering question Who am I?
Hi! I'm SHM, a peak D2 500k+ mastery vladimir otp from EU region.
I've started maining
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I've picked up
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2. Why Glacial?
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Basic
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Quoted:
Glacial is a versatile rune, and fits many different scenarios and gameplay patterns. Whatever your playstyle might be,
Glacial Augment can fit in (with varying degrees of success of course)
Phase Rush is for kiting/repositioning/escaping? Well,
Glacial Augment can do that too. While it may not grant you the movespeed and slow resistance, it still does allow for kiting, by slowing all nearby enemies for a ridiculous amount. It allows for repositioning in the same manner, the enemies can't easily stop you from repositioning if they can't actually reach you themselves. Escaping too
Glacial Augmentis nowhere near as powerful of an early game tool as
Electrocute, but it can still provide you with tools to play more aggro during the lane. The slowing auto attack is great combined with cheap shot, for some easy AA + Q harass, and it allows you to hit empowered Q's even easier than any other rune. Into certain matchups, the slowing AA is of course not very useful, but most of the time, you don't wish to have lane presence in those matchups either way, here you'd rather just sit back and scale.
Furthermore, if
Predatoris the best at chasing people down and flanking,
Glacial Augment is right on its tail in second place. The slowing from Twin Shadows is possibly one of the best chasing tools in the game, and it allows for easy picks around the map, even through scarce vision. Even if one skips out on Twin Shadows, GLP allows for flanks of the same caliber. Slowing an entire enemy team down in a "no movespeed allowed" zone, is detrimental both to the enemies teamfighting capabilities, as well as their mental state.
As such, while
Glacial Augment is not the best rune at anything, it is great at a lot of different things, allowing you to adapt to the current game you're playing.
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Furthermore, if
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As such, while
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3. Runes
I've tried quite a few combinations of rune pages but I found this one to work very well together.
Inspiration
Glacial Augment Is the core of this build giving you very nice way to combo enemy adc/support that get too close to you and your support both in early game [Basic attacks] also allowing you to start teamfights very well using long range of
Everfrost
Magical Footwear is the best option out of those 3 since
Vladimir really loves as much extra movement speed as possible.
Minion Dematerializer and
Biscuit Delivery really depend on the match-up you play against, I recommend going
Minion Dematerializer against hard push oponents, and
Biscuit Delivery into more poke lanes (
Lulu or
Caitlyn).
Future's Market is also a good option but I feel like the two other options are worth much more.
Even thought
Cosmic Insight is a great rune I really like picking
Approach Velocity that really synergises with the rest of the build.
Explanation of runepage:
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Even thought
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5. To be done
WIP 5. Items 6. Lane Phase / Early Game 7. Mid/Late Game / Team Fighting 8. Conclusion
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