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Yasuo Build Guide by TheFalco62
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+10% Attack Speed
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Ability Order Mid
Threats & Synergies
If you are against a pantheon that knows how to abuse the lane, there is absolutely no way to win in the laning phase. You can start cloth armor + pots OR Dorans shield+pot and hope to survive the laning phase with jungle help. You do not want to trade half your hp to get some few cs. Early levels it is important not losing EXP, so it is OK missing out on few cs, as long as you get the EXP! If you get poked too much, he will go for the all-in kill or dive with his jungler, and your game is over. Be sure to stay healthy, and recall if you think he might dive you!
There is not much to do against a skilled jayce. Taking dorans shield and [[resolve]] secondary is good here. He has ranged poke to make sure your shield is always down. He will E you in hammer form to stop your dash onto him and follow up with his burst. You are looking to safely farm with Q and take as little poke as possible. Try have your jungler helping, and play passive until you outscale, or he makes a mistake you can capitalize on.
He will just destroy you in lane. Farm safely with Q and let him shove in the wave. If he goes in for a combo and chunks you, be sure to return some damage as his cooldowns are pretty high. Stay far away if he has his redbar stacked, your HP will be gone in no time. IF you are low HP and getting pushed into your tower... BASE. You will most likely get dived by him+jungler.
Reworked Akali is also a quite difficult matchup because she's able to spam her Q's on you, and dissappear with smoke bomb when you're engaging. You have to bait her Q's by walking in and out, and try farm with your Q. You can also "fake" a engage in order to make her use her smoke bomb, and then you can all-in her. Be sure you have a minion wave around you when you're fighting, so you can dash around and make it much harder for her to hit her ultimate as both charges are skillshots. Take oracle lens after the laning phase. It won't reveal her, but it will show where she's going so you can still hit her with Q's.
In this matchup you want QSS early. Malzahar is very good at setting up free kills with his ultimate, so i suggest finishing your Zeal or Phantom Dancer and then rush a QSS.
Take exhaust. Start Q lvl 1 and look to poke him as much as possible when he goes in for every CS. Pre 6 you are looking to take short trades, without letting him hit E. Dash through minions, and do not take trades that lets him proc his empowered W. You want a hexdrinker ASAP, because he can oneshot you with ignite once his ult is up. You can windwall the fish,, but a good fizz will always animation cancel the R with his Q at very close range, making it almost impossible to dodge the ult.
You want to wait choosing your first ability until you know what she started. If she started her shield, you want to start Q and shove her in. If she started Q and plays agressive, you can start E and go for early trades. This is a skill matchup that favors Orianna in the early laning phase.
Conquerer is such a huge buff on Darius, and it made a lot harder for us. The key to winning this matchup is not being a pussy. You want to go in for short trades and back out - make sure he DOES NOT hit you with the outer Q. It becomes way harder when he gets level 6. Good item path is PD -> Ninja Tabi -> Frozen mallet. We get frozen mallet early so we can poke and kite until he's low enough for us to all-in.
Let him shove in lvl 1. You have a window to all in at lvl 2. From lvl 3 the lane becomes super hard. His kit is really strong against short ranged champions, so we want to let him push and be safe close to our tower. Ask for jungle help or wait for mistakes.
She always shoves in the wave. You want to play passive when her E: Righteous Fury is up, and go ALL-IN when it's going on cd. Be sure to click on her champ, so you can her stats, and see when her E will go on CD. Ask jungler for help if you are shoved in and unable to do anything.
This matchup is not as hard as it was before her rework, since we can now [[Wind wall]] her [[Flawless Duet]] and [[Vanguard's Edge]]. Will be updated once i have played some games against her.
Rush hexdrinker and mercs. Even if you windwall her Q, her stun passive will still be up, which is kind of stupid imo. She will look to take down your shield whenever it's up, with her long ranged autos. You can kill her before 6 by playing around her passive. Try freeze the wave close to your tower, and look for a good engage opportunity when you know enemy jungler/support is not near. Left click her champ, so you always have her stats bar up on the side(let's you see how close she is to having stun passive up)
Skill matchup. He will be trying to Q spam your minion wave lvl 1 in order to shove it in, and get safe CS. This makes it hard to harass him with Q, so you can try push the wave as fast as you can. If you are experienced in this matchup, you will have a feeling of when ekko will use his Q(Or when he decides to animation cancel it) on you. If you manage to dodge it, you can fight him(GO HAM)! Just be aware when he goes out of vision, as most Ekko players will be looking to land a W(stun) on you.
Viktor should always be able to bully you out pre 6. Start Q and farm safely and avoid taking too much damage from his Q. Take trades when his CD's are down and windwall the E. You can all in him at lvl 6, or wait for jungler gank pre 6.
Don't dash through her E. You can start playing aggressive if she uses E+W to push in the wave.
Hard matchup, he can shove you in as much as he wants. His only way of repositioning his soldiers is with Q. The moment he waste his Q, you want to dash in and punish him. That is the only window you got in this matchup.
You can go aggressive whenever her E:Scatter the weak is on CD, because this is the only way she can reliably land her spells on you. Without it she won't be able to keep up with your mobility. Pre-level 6 you can use your wind wall to dodge her E:scatter the weak. Most of her abilities can be dodged with Sweeping blade. After lvl 6 do not use Wind wall to block her Scatter the weak, when her ultimate is up. She gets a huge damage spike when she hits 6, so you always want to save your wind wall for her ultimate.
You will be looking to poke as much as possible with Q lvl 1. Punish him for every cs he tries to get. If he throws Q at you, make sure to zone him from CS. The matchup will not be as easy if he decides to max E which gets charged super fast from your constant spamming of abilities, and it also can't be blocked by your windwall. Kassadin players usually take TP, which gives you an advantage in 1v1 as we have ignite.
Your windwall blocks all her damage, but you want to keep it for her charm. This is a really easy matchup for Yasuo. I take ignite in this matchup so i can burst her before she escapes with her ultimate.
Dodge her Q with your dash and look to harass her whenever possible, until you can all-in or force her porting back. She cannot fight back if you have your windwall up, so use it to your advantage. Be careful of her W, if you stand on it, you will have 0 mobility in teamfights, as you can't flash or dash. Her ult is very predictable(Unless she R+Flash), so always be ready to turn away from her, so she doesn't land a free stun.
She plays very passive at lvl 1, farming safely with Q. If she uses Q to harass you, just zone her from CS. Try to harass as much as possible with your [[Steel Tempest]] at early levels. When she gets lvl 3, she can all in you. You can predict where her daggers will land, so move away from it before she can [[Shunpo]] to them. You have a huge advantage if you both fight in a minion wave, as you can dash around and dodge most of her abilities. When she hits 6 and ults, you want to [[Wind wall]] and then [[Sweeping Blade]] through her, so the wall blocks out most of the damage. **When** you are going for the tornado, wait using it and bait out her E, or beyblade her.
Ignite and start E. He has long cooldowns until he gets some cdr. Just go ham in lane and play agressive when you have vision. He has no way to respond to your damage output with his CD's. He needs to scale before he becomes a threat, so this lane is in your favor if played correct.
Really easy matchup pre-6. You can windwall both her Q and E. Play smart-agressive and punish her whenever she tries to last hit a creep. If she plays too safe, you can shove her in. Anivia before lvl 6 is really bad at cs'ing under tower. You can use wind wall to deny her the cannon minion. Be sure you are not getting ganked when you do this. After lvl 6 you can't interact with her as she just shoves in the waves over and over. At this point, going sidelane vs her is your best shot as you have more space to work with.
Zoe is very weak against mobile champions. You can control this lane easily if you wind wall her sleep bubble. If her E is on CD, she can't do anything to you and is forced to play defensive.
The only way he can get a lead is if he gets to stack 3 turrets and push super fast. We can cheese him(before minions spawn) by waiting in a brush while he's stacking turrets and then take them down. Keep taking his turrets down when he's spawning them, and you will have no trouble in this matchup. Your windwall can block ALL his damage.
All his abilities are skillshots, making him really weak against mobile champions like Yasuo. You can use windwall to block Q,W and E but NOTnot the ultimate. If he makes the mistake of walking too far up, dash onto him and play as aggro as possible because you have the advantage in a minion wave. In the later stages of the game you should pressure in the sidelane because he won't be able to match you/run away.
Start E lvl 1. If he tries to push by red carding your caster minions, dash up to his face and chunk him down. Do not be scared of poke as you have your shield and bone plating. With proper vision, you are looking to play as aggressive as possible and try get a kill in laning phase. At 6 you want to shove in his lane when he has ult up, and ward the sides to limit his roaming. You can use windwall to stop his waveclear, unless you have a good all-in opportunity.
Really easy matchup. You can block everything except for the ult with your wind wall. Make sure to dodge her snare, and there is nothing she can do when you all-in her.
Play aggressive! Aurelion will not be trying to fight you in laning phase. He will be looking to shove in the wave fast with his W:Celestial Expansion and roam. Asol is very hard countered by mobile champs, so you have a advantage in this lane. Remember that he cannot activate Q:Starsurge immediately if you are in melee range, as it has a minimum travel distance. And his W:Celestial Expansion gets canceled if he gets hit by CC. Your job here is to shut him down in lane, so he can't roam and impact other lanes.
Nunu would be a good pick with Yasuo but the chances of Nunu winning lane are low. The passive from Nunu and the Snowball get ganks set up really well and would most likely secure at least one kill.
She doesn't offer displacement/knock up abilities so there isn't really synergy, however her cocoon can make sure you land your tornado.
The window is short, but you ult off his E.
He's immobile with no ways to make plays without his flash. But if he's able to flash pull a group of people, that's a free engage for you.
While he doesn't have any hard CC, he's able to perma slow people as long as he keeps hitting axes, so that can make it much easier for you to line up tornados.
Great for knock-ups for ganks and just in general a great set-up for a gank.
She has 2 abilities that Yasuo can ult off.
AOE Knockup on Q and a silence to make sure you both get your full combo off before the enemies are able to do anything.
He isn't that tanky, but he has a hook and a knockup that can you set up.
His pillar appears almost instantly so it's really hard for enemies to dodge/react to it. You can use last breath with the pillar, but the window is really short so you have to be fast.
AOE knockup on his ultimate
Another strong pick on a team due to her root and knock-up and the amount of damage she can do. Zyra Yasuo are a good kill combo
Malphite's ultimate with AOE knockup is a perfect way to enable Yasuo's ultimate.
Ardent censor supports are great with Yasuo. Especially one like Lulu that can enable you with various abilities.
Lots of built in CC, including the long range knockup with a large hitbox makes it almost impossible to miss.
Has the ability to do long range jumps through fog of war, and surprise his opponents with displacement abilities.
His ultimate knocks enemies back, so a well timed shurima shuffle can easily lead to multiple knockups.
Yasuo can ult off his E and ultimate if timed right. It also splits up the enemy team, so whoever you're ulting is most likely isolated and free for you to kill.
AOE knockup on his ultimate. He can also engage with you and negate a lot of return damage with his shield.
Her bubble and ultimate is a great way to enable Yasuo as he can use last breath with both.