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Recommended Items
Runes:
Sorcery
Resolve
Spells:
Flash
Ignite
Items
Ability Order
Tailwind (PASSIVE)
Janna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Sona
"SHE IS OP"(in laning phase)
Ideal
Strong
Ok
Low
None
Introduction
Who am I
I'm Platinum support main (started from SS6 - NOW) in Thai sever this is my second guide please liked my facebook pagehttps:https://www.facebook.com/Support-Guide-1138791109619091/ for easy to see my guide xD

1.you are good in team fight stay in back line dont stand like Braum.
2.Don't leave from your ADC until you and your ADC LV.6(Have Ultimate) that's you can roam
3.Make sure your team have good vision in mini map
4.If you want to roam make sure you can make kill or assist to that lane(don't feed in that lane)
5.It's a good thing if your ADC is your "DUO"
(Support guide is similar with Braum)
2.Don't leave from your ADC until you and your ADC LV.6(Have Ultimate) that's you can roam
3.Make sure your team have good vision in mini map
4.If you want to roam make sure you can make kill or assist to that lane(don't feed in that lane)
5.It's a good thing if your ADC is your "DUO"
(Support guide is similar with Braum)
Pros
-Have sustain for every one in team
-Have CC
-Useful shield( +AD)(+Ardent censer)
-High movement speed/color]
Cons
-Very very squishy
-Use your hand speed for protect your adc from fast animation skill(same with Braum)
-Can do nothing with out ADC
-If use
Zephyr(W) she will have slow movement speed because
Zephyr(W)passive
-Have sustain for every one in team
-Have CC
-Useful shield( +AD)(+Ardent censer)
-High movement speed/color]
Cons
-Very very squishy
-Use your hand speed for protect your adc from fast animation skill(same with Braum)
-Can do nothing with out ADC
-If use


Passive:
Tailwind
INNATE: Janna passively gains 8% bonus Movement speed movement speed and grants the same amount to nearby allied champions moving towards her.
Q:
HowlingHowling Gale
Janna summons a whirlwind at her current location which charges up over 3 seconds. Its range, speed, damage, and Airborne knockup duration increase for each second it is left charging.
W:
Zephyr
PASSIVE: While Zephyr is not on cooldown, Janna is aided by an air elemental who ghosts her and grants her bonus movement speed.
ACTIVE: Janna commands her air elemental to attack the target enemy, dealing them magic damage and Slow them for 2 seconds by an amount, capped at a maximum of 99%.
E:
Eye of the Storm
Janna Hybrid resistances shields the target allied champion or herself for 5 seconds, decaying over the duration after 0.75 seconds
While the shield holds, her target gains bonus attack damage.
R:
Monsoon
Janna Channeling channels for 3 seconds, Airborne knocking back all nearby enemies up to 875 units based on their proximity to her, while Stun them for 0.5 seconds.
While channeling, she releases soothing winds that Heal power heal nearby allies every half-second. Moving ends its effects immediately.
Credit:http://leagueoflegends.wikia.com/wiki/Janna

INNATE: Janna passively gains 8% bonus Movement speed movement speed and grants the same amount to nearby allied champions moving towards her.
Q:
HowlingHowling Gale
Janna summons a whirlwind at her current location which charges up over 3 seconds. Its range, speed, damage, and Airborne knockup duration increase for each second it is left charging.
W:

PASSIVE: While Zephyr is not on cooldown, Janna is aided by an air elemental who ghosts her and grants her bonus movement speed.
ACTIVE: Janna commands her air elemental to attack the target enemy, dealing them magic damage and Slow them for 2 seconds by an amount, capped at a maximum of 99%.
E:

Janna Hybrid resistances shields the target allied champion or herself for 5 seconds, decaying over the duration after 0.75 seconds
While the shield holds, her target gains bonus attack damage.
R:

Janna Channeling channels for 3 seconds, Airborne knocking back all nearby enemies up to 875 units based on their proximity to her, while Stun them for 0.5 seconds.
While channeling, she releases soothing winds that Heal power heal nearby allies every half-second. Moving ends its effects immediately.
Credit:http://leagueoflegends.wikia.com/wiki/Janna
Janna good to come with ADC that's have too much atack speed such as
VarusVarus + guinsoo rage bladeguinsoo rage blade+
Berserker's Greavesberserker's greaves+
Ardent Censerardent censer+
Eye of the StormEye of the Storm




See the picture
I usually ward 1 2 5 in early game (Lv.8+ I prefere to ward blue enemy side )
Credit: https://blog.gamersensei.com/article/warding-101-guide-bot-lane-league/

Credit: https://blog.gamersensei.com/article/warding-101-guide-bot-lane-league/
My guide have something difference from old janna guide however I thankyou for every one for reading my guide and don't forget to like my page Support Guide:https://www.facebook.com/Support-Guide-1138791109619091/
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