This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ignite
Exhaust
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction
Marks:
The reason I get Greater Mark of Desolation is because you already have enough crit chance, crit damage and such in this build. Whats good about this mark is it gives you that extra armor pen which will set many characters into -armor (when the enemys armor is lower then your armor pen it causes them to take more damage from your attacks)
Seals:
There are two options i like to get for Seals when playing Master Yi. These both give health to Master Yi but work in diffrent ways. The Greater Seal of Armor gives straight up health. This option is good if you are playing against a team that has a strong early game play. Although they are only good until you hit level 6. The second option is Greater Seal of vitality. This Seal gives health per level. it is designed so you start of with a lower health (compared to Greater Seal of Armor ) but as you level up grants more health then Greater Seal of Armor
Glyphs:
There are two options i like to get for Seals when playing Master Yi. These both give Magic resist to Master Yi but work in diffrent ways. The Greater Glyph of Magic Resist gives straight up magic resist. This option is good if you are playing against a team that has strong early game mages. Although these only help until level 10. The second option is Greater Glyph of Scaling Magic Resist. This Glyph gives magic resist per level. it is designed so you start of with a lower magic resist (compared to Greater Glyph of Magic Resist ) but as you level up grants more magic resist then Greater Glyph of Magic Resist
1: Highlander (R/Ult)
2: Alpha Strike (Q)
3: Wuju Style (E)
4: Meditate (W)
Highlander Being master Yi's Ult is the first priority when choosing abilitys. Being an ultimate it can only be leveled at 6,11,16. Highlander Gives Master Yi extra attack speed and movement speed as well as making him immune to all slow effects. It also refreshes all of his cooldowns if a enemy champion is killed by Master Yi.
Alpha Strike Is Master Yi second most needed ability
You must be logged in to comment. Please login or register.