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Spells:
Ghost
Exhaust
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Introduction
I grab second, as the healing it gives makes laning much easier.
comes third, but with a point in it at level three for a cheap ranged harass and slow. While it does more damage than Famine, it doesn't heal you, so it's upgraded last.
At level 6, you get your first point in , which is a great skill when it comes to pushing or fighting.
The first is casting it when the fight begins, basically giving you an extra team member for the fight. If the target dies, she just comes back and destroys the other team. This is riskier though, as there is a good chance the revenant will die before the target does.
The second is casting it right before the target dies, ensuring you a re-animation. This ensures they get to come back, but you could have casted it earlier, giving you more damage.
The third is to cast while pushing, even if no enemies are around. This gives you twice the damage compared to if you were alone, and the tower targets it before you, so it just makes pushing a lot easier.
For Seals, I chose , as it allows you to survive longer in fights.
For Glyphs, I chose , giving you a chance to spam out those ghouls more.
For Quints, I chose , giving you a helpful boost to Magic Resist.
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