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Yorick Build Guide by Hate Reaper

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League of Legends Build Guide Author Hate Reaper

Yorick - The Jungledigger (Post Patch)

Hate Reaper Last updated on July 18, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 1

Strength of Spirit
Veteran's Scars

Defense: 8

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 21

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It was said that he could jungle from his first Champion Spotlight, but, he was too weak to do so. Now that he's been semi-fixed, jungling is really awesome for him and his beastly shovel.

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Summoner Spells

Ghost to catch prey. Smite to .....SMITE!

I just like Ghost for jungling ALOT. It helps you get around the map faster, get into gank-mode better, and escape if need be, and as for Smite?. If you jungle without it, you are FAIL!!!!!!!!!!!!!!!!!!!!!!!!! I can't stress this enough. Smite makes you faster as a jungler, it lets you save lots of time leveling and you get to ganking faster. You shouldn't ever cheat yourself out of this summoner spell.

Flash Would have to be a runner up, its good for escaping and initiating, but since he has no stun, I prefer ghost.

Exhaust Would also be a runner up for 1v1 capabilities, but, he already has enough of those, unless you're against a lanewick or something.

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9 Greater Mark of Desolation
9 Greater Seal of Armor
9 Greater Glyph of Attack Speed
3 Greater Quintessence of Desolation

I chose the Armor Penetration Runes and Quints because it scales the best for late-game dps output. The Armor Seals and Attack Speed Glyphs help out his jungle alot.

However Greater Glyph of Scaling Cooldown Reduction might not be a bad Idea.
and if you decide to be the teams initiator, you could run some Greater Quintessence of Health

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The 1/8/21 build suits Yorick the best for jungling and quite possibly for laning also.

Spending 8 in the Defense tree to access Strength of Spirit makes Makes all the items you build with mana increase that much better( Manamune, Trinity Force, etc).

Spending 21 in the Utility tree because Utility is a must for Junglers. The increased XP gain, movement speeds, cooldown reduction, improving your golem buffage ...... not to mention the mana improvements it offers, he is still a mana intense champion to play, so I can't stress these talent points enough, especially for jungling.

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Notable items to list are Frozen Heart for the armor, mana, and CDR. Force of Nature for the massive Magic Resist and movement speed. Spirit Visage is extremely good for his healing, makes him a little more tanky also. I mean, you can build whatever you want, these are just suggestions. This build is capable of straight damage output with less survivability needed due to its fast jungling. Like any League player, you will be faced with some strange team comps due to the amount of champions in game. Building straight damage may get you some kills(or get you killed), but its usually not the best way to go, ever. I made Boots of Swiftness the boots of choice because some cbamps need a little more speed to catch, otherwise get mercury treads.

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Skill Sequence

Omen of War is the best for Level 1, with its low cooldown and high damage output, plus the runspeed is helpful. At level two grab Omen of Famine,it has a lower cooldown than Omen of Pestilence(which you get at level 3 to access his passives full potential)and it helps you stay alive.

Yorick is capable of insane kiting with Omen of Pestilence and Omen of War. Not to mention having ghost too.

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Start with Wolves ---> SmiteWraiths ---> Golems. Recall, then head to SmiteBlue Golem, then, you can choose whatever route you wish. Just know, that whenever you organize a gank, make sure to have both blue and red, or at least full mana to reach his full potential early in the gank. Open with his Omen of Pestilence and let the ganking BEGIN!!!!!!!!!!!!!

The best part about Yorick is that he's one of the most creative junglers there is. He can counter-jungle with his ranged ghouls over walls with proper ward placement(if you're into that kinda stuff). Nothing like getting ganked and blue buff stolen by a smelly man with a shovel and some little bastards!!!!!!

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If the match permits, and you get some lane time to clear minions, his ghouls make him an extremely good pusher. You can nom down turrets like its made of wood, and you summon little evil beavers to do your bidding(yes I said that). Last hitting isnt too hard either, with Omen of Pestilence initial AOE and continuous auto attack for the remainder of its life.

If I can say one thing about his farming skills, he had better get a pimp skin soon, with his ghouls wearing dresses.

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Omen of Death

Best thing to do is to warn the teammate that you will be casting Omen of Death on late-game if a teammate has higher damage output(AD carry preferably)than you. Its of the utmost importance to give a heads up since the champ could die, and they get a 2nd chance of revenge when its used and completely resolved. This ability is still a little bit bugged, so use it carefully.... and try not to double stack Omen of Death on Tryndamerewhile he has his Undying Rage active.......

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I'm not going to go into great detail just yet, I just wanna get this posted to let people try the build since its fun and effective. Yorick isn't a champ you can just pickup and play. He requires some micro managing due to all of his minions. I sense more changes on the horizon for Yorick's abilities, considering riot tends to take the nerfbat to all champs as of i'll do my best to keep it as update as possible. I am open for criticism considering this is the internet, and there are many more Yorick players out there. So lets get some votes in and some comments below... GL n HF!!!!!

I also removed points from Expanded Mind, because it was overall useless (7/9/11)