Emi you suck but you aren't going to get hurt because I use this super fancy rainbow text which makes you feel calm and sleepy. Your eyelids are getting heavier and you are feeling nausea. Now you fall and I whisper into your ear: "Lil' Timmy, sob stories on imgur aren't real"
AND JUST WHEN YOU THOUGHT I COULDN'T GET ANY CREEPIER
AND JUST WHEN YOU THOUGHT I COULDN'T GET ANY CREEPIER
Electro522 wrote:
Damn Emi..............you really know your artwork.
Hehe, thanks :3
Janitsu wrote:
Emi you suck but you aren't going to get hurt because I use this super fancy rainbow text which makes you feel calm and sleepy. Your eyelids are getting heavier and you are feeling nausea. Now you fall and I whisper into your ear: "Lil' Timmy, sob stories on imgur aren't real"
AND JUST WHEN YOU THOUGHT I COULDN'T GET ANY CREEPIER
Dear god how long did it take you to write all of that out? o_o
Quoted:
As for the backgrounds, I just use the picture that you provide me ^_^ I learned this from a tutorial here on MOBAFire actually: Taking the original image, I duplicate 3 times. Set the first copy to Screen, and Gaussian blur it to about 5 pixels. Set the layer right above that to multiply, at 40% opacity, and sharpen the edges. Finally, I put the last duplicated layer to Overlay, and change that layer's opacity to 40% as well. That'll give the colors some vibrancy, as well as give it a nice, glowing texture.
This is from Nameless's tutorial correct? I remember doing this back in the day.
The only problem with this is that is reduces the detail of the image since you are saturating the image more, making this technique somewhat bad.
Try this next time. Instead of all that, duplicate the image and set it to soft light 50-65%. The two images below is the before and after.


The thing about soft light is that it emphasizes both the lights and darks of the image while still keeping detail, compared to the other way where it only emphasizes the lights but loses detail
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Ooh I see ^_^ In that case, how do you make the background have that glowing look to it?
Made this sig myself :)

Quoted:
Ooh I see ^_^ In that case, how do you make the background have that glowing look to it?
Well what you can do for that is add a another duplicate before the soft light and set it to screen, from there you adjust the opacity on both layers until you reach a point where you enjoy the look of it. The best part of this is that you still keep the detail, even with the screen layer added.
Edit: here is an example using the zed scenario.

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Thanks to Natuhlee for this sig!
Heh, so I tried out your suggestion and to be completely honest I don't really feel all that much of a difference xD I do see what you mean about soft light vs overlay though, and I'll keep that in mind from now on :)
@emoriam, here's what I have ^_^ I kept it simple, since I don't know the context of the picture, but I think it turned out okay.
@emoriam, here's what I have ^_^ I kept it simple, since I don't know the context of the picture, but I think it turned out okay.

Made this sig myself :)

IPodPulse wrote:
The only problem with this is that is reduces the detail of the image since you are saturating the image more, making this technique somewhat bad.
Using one duplicated layer set to multiply and then desaturating/recoloring it it helps a lot, then use various gradients to brighten the image back up. That's what I do now as opposed to what you're referring to.
What you mentioned doesn't give the same effect at all (doesn't have the airbrushed appearance at all). Not a bad thing, but just the case.
comparison:


(the top one being what I was talking about)
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