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200% Crit problem

Creator: L42cf January 4, 2012 7:36am
L42cf
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One of my guides I'm currently editing shows 200% Crit Damage when my character is a support/tank with nothing to do with crit items at all, so how do I fix this?

Edit:Is it okay if I post the link here for people to see the proof?
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My builds: Galio-The AP Mid Counter
Luther3000
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All champions have 200% Critical Damage by default. It just means that if your champ crits it will do 200% of normal damage. Your Critical Chance is still 0% unless you invest in masteries/runes/items.

The only things that modify Crit Damage as far as I know are Infinity Edge, Lethality , and Crit Damage runes.
L42cf
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It's just whenever I see other guides they have 0% Crit damage yet I have 200...
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Actually taking a look at some other guides and you seem to be right, they do say 0% for Critical Damage. :s

I can assure you though, all champions have 200% Crit Damage by default. No idea what system Mobafire is using to make it show up as 0%. Maybe it's a bug.
L42cf
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I'm afraid to publish it it because of this.
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Luther3000
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I'm sure it'll be fine. You can always archive it and make changes if something comes out wrong or bugged.
L42cf
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Alright I guess I'll publish it.
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Lugignaf
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It seems fixed now that I look at your builds. No idea what could have happened at all.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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So it is.
Okay then I guess this thread can be closed?
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Pølsemanden
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It's a bug with the system, when guides are not published yet, for example i can't change the name of my guide before it is published.
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!


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