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Experimental AP Offtank Kennen

Creator: tehAsian
February 24, 2012 7:46pm
5 posts page 1 of 1 Forums » Build & Guide Discussion » Experimental AP Offtank Kennen
Permalink | Quote | PM | +Rep | Commend by tehAsian » February 24, 2012 7:46pm | Report
For solo top (very)TANKy Kennen.

Doran's Shield > Boots of Speed > Heart of Gold > catalyst the protector > Rabadon's Deathcap > Mercury's Treads > Abyssal Mask > Randuin's Omen > Frozen Heart > Banshee's Veil

Total stats:
9/21/0

Mpen Reds
Hp/level yellows
Mres/level blues
Flat health quints(can be switched for something else)

2.8k Health
283 AP
255 Armor
186.3 Mres
37.1% Cdr(12.1% from masteries)

Max R > W > E > Q, since most solo tops are melee, you can abuse them with the 5th hit on W.

Total cost: 16000 Too expensive, so a lot of last hitting and farming will be required. Don't really know how to make it cheaper :/

Purpose: Be tanky early on, but still do consistent damage. Late game, you focus COMPLETELY on your stuns, just EWEWEWEWEWEWE in a fight, auto-attack, Q for clutch stuns, etc. The point is not to do damage, but to stun-lock the other team in a fight. Then use Frozen Heart and Randuin's Omen to completely shut down AD Carries.

The main thing I'm worried about is catalyst the protector. Is it a good idea, or a bad idea?
Pros:
-Lane sustain, because I'm not getting Hextech Revolver/[will of the ancients]]
-Health, because I'm not getting Giant's Belt
-Builds into Banshee's Veil

Cons:
-Unusual
-Lolwut, why u get mana
-Expensive-ish

How it works:
Get some health for tankiness, but work up a Rabadon's Deathcap. This gives great damage output early game. Then Abyssal Mask rounds our your Mres, while giving some more damage.

Randuin's Omen and Frozen Heart, along with the masteries, gives enough Cdr to EWEWEWEWEWE in a fight.(Not exact skill rotation, but similar. Also, it gives a permanent buff onto Kennen because the Cooldown of his Lightning Rush will be shorter than the duration of the +50 Armor/Mres.

Considering Force of Nature, but don't know what to take out because the build kind of lacks health.

Really need help on this :( Suggestions?
And don't flame and say the obvious~

*Note: I've tested this, it works in mid too. Went 4/1/1 vs Cassiopeia~
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Permalink | Quote | PM | +Rep | Commend by Zoki » February 25, 2012 12:24am | Report
Catalyst shouldn't be bought so soon. You'll pay 1,3k gold for it, just to gain 290 health, while mana is a waste. Buy it only when you intend to build Banshee's as next item. Also, I would recommend upgrading Q second after ultimate. And yeah, some spellvamp would benefit, and if you're top and mid is someone like Brand, WotA is awesome.

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Permalink | Quote | PM | +Rep | Commend by tehAsian » February 25, 2012 1:00am | Report
Alright, do you have any recommendations to replace catalyst?

Also, I'm completely rejecting spell vamp on this build. You don't do enough damage to justify getting it. If I got spell vamp, my defenses will drop by a lot. Not saying I'm not going to b Tanky anymore, it's just that I don't know what to replace it with.

I'm getting E over Q because, again, I'm not getting a lot of AP, so E actually does more. Plus, I'm getting health early, so the bonus resistances are more beneficial than poking power.
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Permalink | Quote | PM | +Rep | Commend by JEFFY40HANDS » February 25, 2012 11:33am | Report
Mercs+HoG+Sunfire+Hourglass+Abyssal Scepter+Hog becomes Randuins+Finish with rabadon's.
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Permalink | Quote | PM | +Rep | Commend by tehAsian » February 25, 2012 5:18pm | Report
^where's the cdr?

With max you can have team-wide stuns every 4-5 seconds. That's what I'm aiming for, not being tanky and doing damage.
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