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Nasus - is it really that simple?

Creator: Hamduden June 20, 2011 12:43am
Searz
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Oooh, right. Nasus actually has use of that HP5! :O
Stark is generally a bad item, but it can work on Nasus.
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Max Carter
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Sorry, but I'll use this forum to get Help...

I'm playing 2 champs now, Amumu and Nasus. One when there's no jungler on my team (Amumu) and another when there is (Nasus).

They are awesome, I really like them, but they're mana dependants... My build for Amumu is more tankiness, with mana itens, philo stone, etc. And I'm almost ever with blue.

Buuuuut, my build for Nasus don't have space for this on late game. The build is:

-Merc's
-Tri-Force
-Randuim
-FoN
-Warmog
-Atma's

Well, I really think I can't die with this build... GOD this, plus Ultimate, plus passive, plus 0/21/9 and MR/lvl glyphs... But the problem: I don't have mana regen on it, and i really didn't get until the full build, or very late game, so I don't know how is the mana of Nasus on the Late... (Played just a bit).

My question: Can I get philo stone, acumulate money until the 6th item, sell it and stay without mana regen?

Rune Book:
Mark - Arm Pen
Seals - HP/lvl (I don't have dodge yet, I think dodge will be on every tank page mine)
Glyphs - MR/lvl (Because it's just awesome, lol)
Quint - HP flat (Good to the early on every champ)

And I get Teleport + Flash if only 1 or less on my team have teleport, If 2 or more got it I use Ghost + Flash

I saw the comments, IE, Starks, Ghostblade... Nasus need it? Or it's optional? On my build I'll be with 33% crit, around 4000 health, around 200 MR, over than 200 armor, with around 120 health per 5 and more than 220 AD. The "problem" (Idk if it's a problem) is: 10 Mana regen per 5 :/

Someone can help me with this question? :D
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Lugignaf
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You could also just get blue buff. Nasus is great at killing stuff in the jungle late game. Especially with that setup.
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Jebus McAzn
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Lugignaf wrote:

You could also just get blue buff. Nasus is great at killing stuff in the jungle late game. Especially with that setup.

Blue buff should generally be saved for your AP carries though.
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Just saying, if nobody needs it, you get it.
Dante Rebellion
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Max Carter wrote:

Sorry, but I'll use this forum to get Help...

I'm playing 2 champs now, Amumu and Nasus. One when there's no jungler on my team (Amumu) and another when there is (Nasus).

They are awesome, I really like them, but they're mana dependants... My build for Amumu is more tankiness, with mana itens, philo stone, etc. And I'm almost ever with blue.

Buuuuut, my build for Nasus don't have space for this on late game. The build is:

-Merc's
-Tri-Force
-Randuim
-FoN
-Warmog
-Atma's

My question: Can I get philo stone, acumulate money until the 6th item, sell it and stay without mana regen?

And I get Teleport + Flash if only 1 or less on my team have teleport, If 2 or more got it I use Ghost + Flash

I saw the comments, IE, Starks, Ghostblade... Nasus need it? Or it's optional? On my build I'll be with 33% crit, around 4000 health, around 200 MR, over than 200 armor, with around 120 health per 5 and more than 220 AD. The "problem" (Idk if it's a problem) is: 10 Mana regen per 5 :/

Someone can help me with this question? :D


Warmog + Atmas is a no go on Nasus, you already get really beefy with his ultimate.. try and build a ton of defensive items so you become unkillable. You really don't need that much damage on nasus because his Q will nearly always deal HUGE damage. Plus if you use utility masteries (and get a frozen heart) you will have like a 2 second cooldown on Q.

Teleport+Flash is a meh combination, ghost is really good on pure melee like nasus. I run Ghost+exhaust, but ghost+teleport is also very good if you can co-ordinate ganks, note that teleport on beefy champions is really strong if you have map control (a.k.a wards).

The great thing about Philo stone is it gives you gold income, more hp regen, and mana regen. 2/3 things you really need, and the price is so affordable! It pays itself in (i think) 20 minutes, but you can always build it into a Shurelya's Reverie which is a decent item because it gives you more speed and reduces cooldowns.

IE, Starks, Ghostblade... are very optional on nasus, it's if you want to build a DPS nasus (which isnt very good)
Searz
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Ignore Dante. Atma+Warmog is good on Nasus.

Dante Rebellion
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lol no it isn't.. I'm sure you heard of Hyfe? One of the best nasus players.

http://www.solomid.net/guides.php?g=151

check out his items, I see no warmog and atmas. Therefore I refuse to believe it is good on nasus.

searz, why you so nab? :D
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He takes Teleport ಠ_ಠ

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Slizer002
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Teleport is almost a must on Nasus if you go top 1v2 (which is almost the "ideal" setup for Nasus to Q farm as much as possible!)

And FoN above Banshee's anyday, you don't need the Veil shield and it's kinda weak with the long refreshment time.



If someone can't stay alive in lane for 6:30 seconds on their own then they got problems.

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