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List of Wukong bugs!

Creator: Wintermond July 28, 2011 8:55am
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JunSupport
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Permalink | Quote | PM | +Rep July 30, 2011 9:45am | Report
Did some serious testing.

It seems Cyclone is not bugged. It is merely the tooltip giving a false-impression.
Cyclone deals damage every 0.5 seconds, for a total of 8 ticks in 4 seconds. When watched closely in controled situations, it appears to be doing damage as intended.


It's just ridiculously weak.
The most similar skills being Judgment and Crowstorm. Both allow the user to cast important abilities during duration while WuKong cannot.
It seems Riot also underestimated the strength of armor, which is likely the main reason Cyclone isn't dealing any damage at all. It clearly needs it's base-damage or cc buffed, the knock-up just isn't enough to compensate because it gives no stun or slow after, making it very easy to leave before the full 8 ticks.

Hopefully it gets buffed to something like 45/140/225 to make it have more umph. Most champions won't stand in all 4 seconds anyway, and WuKong's team should be rewarded if they can keep them under the spin that long.
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caucheka
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Permalink | Quote | PM | +Rep July 30, 2011 1:38pm | Report
i think i suggested 50/150/250 somewhere. the problem is though that it seems to only be reliable for the knock up, the damage being so bad that auto attacking a single champion would do more.
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Permalink | Quote | PM | +Rep July 30, 2011 2:23pm | Report
A stronger solution would be adding a 1-second stun to the knock-up. That would make Cyclone more reliable as hard CC, and give the spinning WuKong more threat when see while still being able to keep targets in range if they get caught, because of the stun.

But the damage definitely needs to be buffed.
It actually does less damage than Judgment per tick pre-level11. Which is sad.
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