I mean, if you like games that have bad controls, bad gameplay, bad story or any combo of the three, go ahead and play them. Just know they're not nearly as good as the "good" games that IGN or anyone on the steam comments would recommend for various reasons.
I will fully admit that there are some games that people hate that a lot of people love, but I feel that it's kind of a rare case.
I will fully admit that there are some games that people hate that a lot of people love, but I feel that it's kind of a rare case.

So what the heck has that got to do with pre-ordering, lol?
I can see you're trying to be philosophical about it, but you're really not. The focal point of games was never really self-discovery (it might have been secondary though) and often times, gamers play games to escape themselves rather than to discover themselves.
Games were always about having fun - how that fun occurs comes in different ways, but don't try and blag it into self-discovery, lol. Gamers are just people who play games. The reason why they play games is really pretty subjective.
Not that any of this has anything even remotely to do with pre-ordering, lmao.
Like I said, what does pre-ordering actually offer? You get the game on release and often very cosmetic extras that don't even matter, lol. You might get a pass for any extra DLC if it releases, but again, that's just a monetary issue, not a game-related issue; it doesn't improve the game in any way that not pre-ordering doesn't.
I can see you're trying to be philosophical about it, but you're really not. The focal point of games was never really self-discovery (it might have been secondary though) and often times, gamers play games to escape themselves rather than to discover themselves.
Games were always about having fun - how that fun occurs comes in different ways, but don't try and blag it into self-discovery, lol. Gamers are just people who play games. The reason why they play games is really pretty subjective.
Not that any of this has anything even remotely to do with pre-ordering, lmao.
Like I said, what does pre-ordering actually offer? You get the game on release and often very cosmetic extras that don't even matter, lol. You might get a pass for any extra DLC if it releases, but again, that's just a monetary issue, not a game-related issue; it doesn't improve the game in any way that not pre-ordering doesn't.
I like learning, and I like theory crafting ideas from bad ones to make them into good ones and expand upon bad things to make them good things. I have no intention of having my gaming experience barred by this phrase. "This looks intriguing, I guess I better go and see if Greg Miller likes it." I would rather buy a game from a studio that was know for releasing sup-bar games that are kind of glitchy than any Nintendo made game you can throw on a shelf, or any high rated game by steam reviews. Because, **** Super Meat Boy. I hate that game.
Short Term Goals: Silver/Gold/Platinum || Long Term Goals: Diamond/Master/Challenger

sirell wrote:
So what the heck has that got to do with pre-ordering, lol?
I can see you're trying to be philosophical about it, but you're really not. The focal point of games was never really self-discovery (it might have been secondary though) and often times, gamers play games to escape themselves rather than to discover themselves.
Games were always about having fun - how that fun occurs comes in different ways, but don't try and blag it into self-discovery, lol. Gamers are just people who play games. The reason why they play games is really pretty subjective.
Not that any of this has anything even remotely to do with pre-ordering, lmao.
Like I said, what does pre-ordering actually offer? You get the game on release and often very cosmetic extras that don't even matter, lol. You might get a pass for any extra DLC if it releases, but again, that's just a monetary issue, not a game-related issue; it doesn't improve the game in any way that not pre-ordering doesn't.
I can see you're trying to be philosophical about it, but you're really not. The focal point of games was never really self-discovery (it might have been secondary though) and often times, gamers play games to escape themselves rather than to discover themselves.
Games were always about having fun - how that fun occurs comes in different ways, but don't try and blag it into self-discovery, lol. Gamers are just people who play games. The reason why they play games is really pretty subjective.
Not that any of this has anything even remotely to do with pre-ordering, lmao.
Like I said, what does pre-ordering actually offer? You get the game on release and often very cosmetic extras that don't even matter, lol. You might get a pass for any extra DLC if it releases, but again, that's just a monetary issue, not a game-related issue; it doesn't improve the game in any way that not pre-ordering doesn't.
All of that sounds like a the words of a peasant casual. Please, run along and play Call of Duty. The gamers are trying to talk.
Short Term Goals: Silver/Gold/Platinum || Long Term Goals: Diamond/Master/Challenger

Then he probably shouldn't be such an easy pick at that kind of thing. It would easy to ignore him, all he had to do was stop posting while he thought he was ahead.
Short Term Goals: Silver/Gold/Platinum || Long Term Goals: Diamond/Master/Challenger

I've been a hardcore gamer for over a decade, lel. That's why I know that there's ******** decisions to be made in pre-ordering, lmfao.
If you saw the amount of **** that's in my Steam library alone and how many hours I've clocked on some of them, lol. I clocked about 100 hours the week after Skyrim's release and that was just working around my uni schedule and while I was playing LoL. That's not to mention all the extra stuff I played on portables.
Cute try, though. Really makes you look like a hardcore peasant. (y) Have a cookie. Come back when you actually have, y'know, an argument instead of just ********ting other people, lmfao.
If you saw the amount of **** that's in my Steam library alone and how many hours I've clocked on some of them, lol. I clocked about 100 hours the week after Skyrim's release and that was just working around my uni schedule and while I was playing LoL. That's not to mention all the extra stuff I played on portables.
Cute try, though. Really makes you look like a hardcore peasant. (y) Have a cookie. Come back when you actually have, y'know, an argument instead of just ********ting other people, lmfao.
we aren't telling you that reviews are the most important thing. What we are saying, or at least, What I am saying is that you wait a little, take a good hard look at gameplay from the people who bought the game already and might be streaming it or recording it for youtube and determine if you like it. Now if it is something incredibly story driven and you don't want to be spoiled then by all means take whatever path you want.
Example: arkahm knight got released, lets say you pre-ordered it and found out it was laggy and horrendously buggy, ok. well you wasted money on it, until they fix it. Lets say now you didn't pre-order it, you find out from some youtube channels, like machinima for example which covered it a few times on release, that it is horrendously laggy and buggy. You see a streamer/youtuber who got the game working fine (a streamer i know of in my case) and you see some of the gameplay, maybe ask a few questions about it. You hear from some of those previous news things that the game was pulled until fixed, (i think that is what happened?) This seems like a good sign, clearly the devs want to make sure it's fixed. Did you like the gameplay? even if the person you were watching didn't? Do you want to put the money into it when it comes back since hopefully it will be fixed? If so then you made a good, INFORMED decision.
I'm in no way doubting your ability to determine for yourself if you will like a product. If you have a knack for it then more power to you. I'm just trying to point out there are ways to make an informed decision other than just looking at it for yourself without consulting something with an open mind and a grain of salt.
Example: arkahm knight got released, lets say you pre-ordered it and found out it was laggy and horrendously buggy, ok. well you wasted money on it, until they fix it. Lets say now you didn't pre-order it, you find out from some youtube channels, like machinima for example which covered it a few times on release, that it is horrendously laggy and buggy. You see a streamer/youtuber who got the game working fine (a streamer i know of in my case) and you see some of the gameplay, maybe ask a few questions about it. You hear from some of those previous news things that the game was pulled until fixed, (i think that is what happened?) This seems like a good sign, clearly the devs want to make sure it's fixed. Did you like the gameplay? even if the person you were watching didn't? Do you want to put the money into it when it comes back since hopefully it will be fixed? If so then you made a good, INFORMED decision.
I'm in no way doubting your ability to determine for yourself if you will like a product. If you have a knack for it then more power to you. I'm just trying to point out there are ways to make an informed decision other than just looking at it for yourself without consulting something with an open mind and a grain of salt.

Signature is from Ninja_Trigger's champion mastery thread!
New and slightly improved version is still up to date >HERE!<
You need to log in before commenting.
You can discover games and not pre-order them. Also, define "gamer".
A person that plays video games for their own personal enjoyment and opinion and the willingness to discover new content on their own. It doesn't matter that IGN thinks the game you like is bad, what matters is that you like it as a gamer.