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Official QQ Thread

Creator: jhoijhoi June 6, 2011 7:25am
17997 posts - page 1777 of 1800
DreamingInRed
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Lugignaf wrote:
Maokai on the PBE looks really bad. I don't know what I'm going to do with him anymore. :/


Thought so too. Especially his w animation. Wtf is that
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Feeling slightly better about the Maokai changes since I found out his W is SUPER bugged right now. I still don't know how I feel about that ult though. I guess I'll have to make playstyle changes.
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I feel like these changes are gonna push him more into the support role, oddly. His old ult, and base damage on E made him a great laner due to the waveclear and dueling power from the ult.

But now his ult is generic big CC the people time and the E is more focused on brush control now.

What do you think, Lugi?
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I feel like these changes are gonna push him more into the support role, oddly. His old ult, and base damage on E made him a great laner due to the waveclear and dueling power from the ult.

But now his ult is generic big CC the people time and the E is more focused on brush control now.

What do you think, Lugi?


Alright so it's 4 AM so this is gonna be super rambly but here goes.

Saplings now do % max HP damage, taken from the root. That's cool both for a laning top lane perspective and for a jungling perspective. Easier clear on the big camps, and the fact that they last up to 70 seconds means that this is probably the second skill to max after Q. Dunno if the numbers will be right on Q but we'll see. Building on that, because they last long as **** they're going to be great invade wards, since they also do, again, percent health damage and if they're in a bush they get super aggressive and do double the damage holy ****.

The ult change is super weird because it's making him less of a teamfighter, and more of a teamfight starter. Sort of like Nami and Tidal Wave, but sort of ****ty because there's 5 individual roots, and they get blocked by champions. But it's wide as **** so that's cool, but the root doesn't last super long. 2.4 seconds at maximum distance, but at least it's going to hit, almost no matter what. It's almost unavoidable. If you chuck that thing into a lane, you're gonna flash or get hit, end story. Passive change is alright, it's on a cooldown instead of per-spellcast basis, which sucks for people like Karthus and Cassi, but the new adaptive helm will help that.

Idk, he's in a super weird spot right now but I don't think he's going to go down super hard. He's got a lot of AoE damage now to keep up with the damage junglers so I think that's gonna pull him up a bit.

**** that new voice though. I liked super depressive, hang me from myself Maokai. It's what made me fall in love with him in the first place. Now he's some vengeful ****er and I just want "slap ****, **** you magic" Mao back.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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^ It'll be depressing if all the enemy team line up behind the one guy with the Banshee's Veil though.
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FalseoGod wrote:
^ It'll be depressing if all the enemy team line up behind the one guy with the Banshee's Veil though.


That was exactly my thought too when they revealed how the ult works. My friends' rebuttal was. "well then they're lined up and you can punish that!"

So, what piercing line skillshots punish that? Bard Q, Yasuo Q, maybe Lux ult and maybe a few others that are just damage or are basic abilities with no real punishment potential.

It's gonna be a rough few weeks figuring out the tree again.
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Lugignaf wrote:


That was exactly my thought too when they revealed how the ult works. My friends' rebuttal was. "well then they're lined up and you can punish that!"

So, what piercing line skillshots punish that? Bard Q, Yasuo Q, maybe Lux ult and maybe a few others that are just damage or are basic abilities with no real punishment potential.

It's gonna be a rough few weeks figuring out the tree again.


Other AoE initiations, meaning there'd be two tanks in the team (Malphite R, Seju R), although Rakhan ult would also have a field day.

But I think it's mostly pessimis, the ult seems pretty decent. I wonder how it interacts with towers or other walls though? Does it lose branches? Because it'll become a lot ****tier in sieging scenarios.
Thank you Tsuki for the sig!

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FalseoGod wrote:


Other AoE initiations, meaning there'd be two tanks in the team (Malphite R, Seju R), although Rakhan ult would also have a field day.

But I think it's mostly pessimis, the ult seems pretty decent. I wonder how it interacts with towers or other walls though? Does it lose branches? Because it'll become a lot ****tier in sieging scenarios.


It's basically Tidal Wave. Goes right through everything except enemy champions. And while yes, it is a little bit of blind pessimism, how often are you going to want two hard tanks on your team? Sure your mid/ADC are going to be well protected, but that means you're relying on 2 people to do the damage output of 3.5 almost.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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Standing all lined up is not the best position to do basically anything though, so the positioning is already a disadvantage in itself I'd say.
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You're just trying to stop the initiate. But really, there are many things that can work it out, like spellshields or cleansing.

Many other AoE CC ults are more impactful without a doubt

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