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Official QQ Thread

Creator: jhoijhoi June 6, 2011 7:25am
17997 posts - page 1779 of 1800
Lugignaf
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riot nerfing Rakan for no reason reeee


I mean, they're pulling power from his shield to put it in the Q, which I think is alright because that Q is garbage and the shield is tip-top.
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I don't think increasing the range is going to make Q OP. We'll see but I think it's a nerf so far.
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Lol, I was pretty sure Rakan was busted. Ahri+ levels of mobility and some of the most insane shield/heal ratios on top of hard AoE CC. Dude's legit.

Thank god he doesn't do damage too.
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Mobility is great and I'm glad they didn't change that, but he's got a lot of flaws and I was sure they'd leave him alone entirely. Oh well.

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I think they need to take some power away from his Headbutt Pulverize on a stick spell. I think if they nerf the range on that, then theyll have more freedom in changing around his Q for the better
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so i've played rakan twice. as full ap. i'm ok with these changes.

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he didn't get changed yet
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Rakan seems like a decent support, but nowhere near top tier. Q is very specific and hard to hit if not point blank, his "Headbutt+pulverize" on a stick is very easily flash/dashed out of since there's a clear delay between the arrival and the knockup unlike Ali. You really need to ult if you want a 100% sure engage.

It's true his shield was one of the things that actually made him competent, and his q heal is decent when doing drake/baron, but other than that he's a very squishy engage/disruption champ and he doesn't really offer enough to constantly be picked over the likes of Janna, Lulu, Thresh or Karma if you ask me.

I think he's very fun but they probably should've buffed the q without nerfing the shield :<
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^ Agree with all of the above. I wish they'd just made him melee too if they're not going to give him more AA range. That'd be better than having him lose out of Relic Shield/Bandit bonuses just for having like 50 more range than melee champions.
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^ Indeed. My main gripe with Rakan was how squishy he is. Sometimes his attack range proves beneficial (300 is still double the range of other melee champs) and coin isn't /that/ bad on him.

I mean, it's a conflicting identity, yeah? You don't really know whether to go and engage since as soon as your ult is done in a fight you blow up (or dash out with E, but I found that sometimes I don't have the time for that). You can stick around your carry and attempt to somehow peel for them (which theoretically is possible but in practice you can't save your carry from anything even remotely sticky like zed/fizz/leblonk/ekko the way Janna/lulu/nami can).

If they make him melee and give him some more bulk through his passive I think he'll be a lot better as an "engage" type of support.

Then again, he is supposed to mirror an "assassin" in terms of kit design, so I really don't know where rito was going with him.
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