Meiyjhe wrote:
I didn't say the arguments weren't already given.
Just repeating stuff like:
"The pros don't use it" or "Its a bad item" or "ur such a jerk and u dont listen to us"
Isn't going to help anyone. Why would you even repeat it if all the necessary info is given? Searz reads his threads.
I'd also like to add that while there have comments addressing the question question of damage, they have all just written it off as 'worse'.
I wanna know how much worse the damage is, not that it is worse..
astrolia wrote:
Yellowpete's Razer video guide before had Hurricane on Varus, but I don't remember if it was in a game that mattered. :p
Thanks for your input.
Contributions to a more balanced discussion are very welcome.
It does seem like a pretty good item on Varus. I don't play nor own Varus though, so it's hard for me to say.
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"uh, I identify as counterstrike and I find this globally offensive" - ???
"uh, I identify as counterstrike and I find this globally offensive" - ???
@
Varus, it's kinda meh on AD
Varus imo, even using it at it's full capacity. You won't have any magic pen to really abuse multiple procs of blight on multiple targets. Also, AD
Varus is more bursty, and likely would rather nail key targets with fully charged
Piercing Arrows than attempt to multi-proc
Blighted Quiver.
However, if you were to attempt to build it on AP
Varus, the results can often-times be hilariously entertaining. Big magical damage numbers happen when you multi-proc that. :D





However, if you were to attempt to build it on AP

OTGBionicArm wrote:
@





So decent, but not great. Thanks for your input.
Quoted:
However, if you were to attempt to build it on AP
Varus, the results can often-times be hilariously entertaining. Big magical damage numbers happen when you multi-proc that. :D

Hmm.. I guess that could work?
Like 15% of max HP per stack and proc with a full build.
It does sound very interesting :D
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Searz wrote:
Yeah...
I think it's best I do the math..
AS boots and Mercurial Scimitar on all builds(cuz Sirell). Including relevant masteries and AD quints. (ArP is exluded because it's the same for all builds)
(15825gold) Zephyr+BT+LW+Hurricane: single target damage: 347.75AD * 1.0833passive * (0.625baseAS * 3.16AS) = 744.02 DPS
2-target damage: (10 + 347.75 * 0.5 + 347.75 * 1.125) * (0.625 * 3.16) = 1135.81 DPS
3-target damage: (10 + 347.75 + 347.75 * 1.1667) * (0.625 * 3.16) = 1507.85 DPS
(16175gold) BT+BT+LW+Hurricane: single target damage: 422.75 * 1.0833 * (0.625 * 2.62) = 749.9 DPS
2-target damage: (10 + 422.75 * 0.5 + 422.75 * 1.125) * (0.625 * 2.62) = 1141.29 DPS
3-target damage: (10 + 422.75 + 422.75 * 1.1667) * (0.625 * 2.62) = 1516.28 DPS
(16700gold) IE+PD+BT+LW: single target damage: (392.75 * 0.45non-crit + 392.75 * 2.5CrD * 0.55CrC + 392.75 * 0.0833passive) * (0.625 * 2.46) = 1152.33 DPS
(passive doesn't scale with crit)
You lose ~35% singletarget damage against one target, but you deal ~32% more damage against three enemies and about the same damage against two enemies.
One also needs to consider the fact that the items have other properties when weighing the options:
(15825gold) Zephyr+BT+LW+Hurricane: +10%MS +10%CDR +35% CC reduction
(16175gold) BT+BT+LW+Hurricane: +18%Life Steal
(16700gold) IE+PD+BT+LW: +5%MS
All in all I'd say it seems pretty viable considering the cheaper cost, extra stats and high teamfight presence/great minion clear.
While the math is interesting, it's unnecessary. AD Carries are 'hired' for their high single-target dps and not for multi-target dps. If an enemy bruiser is after you, you want to be dealing as much damage as possible to that guy and kite them whilst doing so.





The math you did has been done before, at the start of season 3, which made people interested in the item. However, after testing repeatedly, Runaan's turned out to be inferior to the items mentioned before because of the reasons listed.
Do yourself a favour and simply drop the item as it's not worth it. Math isn't everything and the item is very unpopular for a very good reason.

never ever, under any circumstances get
Runaan's Hurricane

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Tbh, the only thing I think Searz wanted was a legit argument why Runaans is sub-optimal
That was given too. And the thing is, the fact that pros don't use it is actually also a legit argument. Or do you think they all got there without knowing how to play the game? They might miss things here and there and be mistaken on occasion, but considering that EVERY PRO at the ******* game never builds
Especially given that there's already a 6-item core on the majority of ADC build types...