Nidalee doesn't need a rework
To be fair, most people generally only complain about the mid~late game spear-throwing aspect during sieges, but another reason why Nid is extremely strong is her roams post 6. Her ult + pounce lets her accomplish so much by roaming, almost guaranteeing kills. Even if she chooses not to roam, she can just hold the lane and rack up power for mid game / late game.
And honestly though people really overstate her power. She's only extremely strong when she's ahead. Nidalee when behind has a very low impact :/
I would consider Nidalee a strong pick but definitely not one that's broken as ****. We haven't had a champ that was extremely broken in a while.
Nevertheless, I don't know how these nerfs would play out and I certainly don't like them very much. I think they should've just nerfed Nid's Q's cooldown and changed it so that it would lower back to the current cooldown we have if it hits someone. Who knows though kit may come out as interesting. Bruiser Nid seems to be the "way" to play this, or maybe even an early ad mid~late AP would work too.
And honestly though people really overstate her power. She's only extremely strong when she's ahead. Nidalee when behind has a very low impact :/
I would consider Nidalee a strong pick but definitely not one that's broken as ****. We haven't had a champ that was extremely broken in a while.
Nevertheless, I don't know how these nerfs would play out and I certainly don't like them very much. I think they should've just nerfed Nid's Q's cooldown and changed it so that it would lower back to the current cooldown we have if it hits someone. Who knows though kit may come out as interesting. Bruiser Nid seems to be the "way" to play this, or maybe even an early ad mid~late AP would work too.
TROLLing1999 wrote:
It sets a squishy champion into melee range, thus makes her very easy to kill. It's a strong ultimate in 1vs1 and 2vs2 fights and for chasing/ escaping but it is incredibly risky in teamfights, unless you play her as a bruiser.
Well obviously if you pop Tag Team straight away, you're gonna get erased instantly. It does not justify why it is the worst ultimate.



I agree in whatever GrandmasterD stated in every way.
Mooninites wrote:
Cooldown does not always determine the strenght of an ultimate. Virtually every hard CC in the game can be removed by Clenase or QSS, that doesn't make it bad. It has th same cooldown as





Tell me what ultimate gives a 600 range 20% AoE damage reduction. The cooldown is high, but the mana cost is 70 + 30 for every second, it's really not that bad. You can't reposition it, but a well positioned one is incredible. We're talking about the strength of the ultimate, if you fail to use it properly thats on you the player, it shouldn't have anything to do with the ultimate itself

I don't know about you, but i use


I wonder where the **** you come up with this ****. I mean you're really pushing nicknamemy for the dumbest ****ing posts.
I don't think you're reading his posts entirely. His first post mentioned not ranking the ultimate by itself, but by how well it goes with the kit.
For instance. Obviously


Meanwhile


Urgot's ult and Skarner's ult specifically are pretty bad, because not only does their kit not facilitate their existence well, the actual effect is better done by


Lastly, he never argued the DR and AD from Ali's ult being bad. He said that Alistar mostly gets ignored anyway so his ultimate is pretty moot. He doesnt deal much damage at all even with that bonus AD (and let's be fair AD doesn't do much of anything for him).
You're being condescending, insulting, and unreasonable. You aren't even reading the posts thoroughly.
This is getting slightly off topic...
I mean I don't think Quinns ult sucks, but I think that you can't just change Nidalee's ult to something thats way more difficult to use, completely unrelated to the rest of her kit, and probably a pain because you can't use it in teamfights.
I mean I don't think Quinns ult sucks, but I think that you can't just change Nidalee's ult to something thats way more difficult to use, completely unrelated to the rest of her kit, and probably a pain because you can't use it in teamfights.

Basically MOBAFire.
BlueArtist wrote:
Well obviously if you pop Tag Team straight away, you're gonna get erased instantly. It does not justify why it is the worst ultimate.



I agree in whatever GrandmasterD stated in every way.
Still Quinn's ultimate does not really fit with her kit or with what should be an adcs kit. I know the trick you're talking about but even if you pull it off you're still vulnerable to CC and so on. You don't want to use tag team in a teamfight(even the trick does not gurantee you safety and it doesn't bring the whole damage to the table since it forces you to

Mooninites wrote:
Cooldown does not always determine the strenght of an ultimate. Virtually every hard CC in the game can be removed by Clenase or QSS, that doesn't make it bad. It has th same cooldown as





Tell me what ultimate gives a 600 range 20% AoE damage reduction. The cooldown is high, but the mana cost is 70 + 30 for every second, it's really not that bad. You can't reposition it, but a well positioned one is incredible. We're talking about the strength of the ultimate, if you fail to use it properly thats on you the player, it shouldn't have anything to do with the ultimate itself

I don't know about you, but i use


You don't read. Consistency defines it, not cool downs in general.










And QSS instantly removes the suppress, thus nullifying the ability. However, go ahead. Go ahead and convince people that an ultimate that can be completely ****ed over by an item that costs 1880 Gold is still an ultimate which is consistently stronger than Tag Team.
It doesn't make it bad, it makes it less consistent. Consistency is everything. Your combo can be the most badass thing in the world, but if you can almost never use it then why would you even bother? The 60/90/120 resistances isn't terrible but you gain it after the channel so if the channel gets interrupted you won't get it at all. And even so, you're vulnerable while channeling so you take additional damage then.

Mooninites wrote:
I wonder where the **** you come up with this ****. I mean you're really pushing nicknamemy for the dumbest ****ing posts.
You wonder so much because you don't read properly. Ignorance isn't always bliss.

Ok, this is being blown waaaaay out of proportion. I was merely suggesting a way to fix her duo-kit by making her ultimate a powerful, but temporary, transformation instead of giving her the free will to use such a broad - yet somehow overly-effective - kit. Obviously, if it won't work, it won't work.
If you want to help me, teach me.
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Good we're on the same page regarding that.
Tag Team has a few uses. Generally it's used as chase tool and assassination tool and sometimes turns into an escape tool.
Tag Team has a lot of uses that are generally overlooked. I'm not arguing that it's a great ultimate but it's definitely a lot better than people think. It contributes to her 1v1 potential and split-pushing power. On top of that it's a solid disengage, engage and even re-engage tool. Tag Team has multiple uses and doesn't require other skills in order to be useful. The cool down is heavy, as are of all the others I've mentioned, but at least the consistency is high.
Thank you for making yourself look like the idiot you are so I don't have to. The ultimates I've mentioned have major strategic flaws of which one is consistency. In any strategic game, consistency is the most important aspect. However, you apparently fail to realise this.
Cooldown does not always determine the strenght of an ultimate. Virtually every hard CC in the game can be removed by Clenase or QSS, that doesn't make it bad. It has th same cooldown as
Tell me what ultimate gives a 600 range 20% AoE damage reduction. The cooldown is high, but the mana cost is 70 + 30 for every second, it's really not that bad. You can't reposition it, but a well positioned one is incredible. We're talking about the strength of the ultimate, if you fail to use it properly thats on you the player, it shouldn't have anything to do with the ultimate itself
I don't know about you, but i use
I wonder where the **** you come up with this ****. I mean you're really pushing nicknamemy for the dumbest ****ing posts.