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Gigantic list of fixes

Creator: Lazukin March 27, 2011 2:48pm
15 posts - page 1 of 2
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Lazukin
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This took 2 hours and 10 minutes, and I only covered 22 champions lol. If anyone wants to help me test next week's when they come out, that'd save me some time.

Janna

MP5 7.5
MP5/level 0.75



Karthus

MP5 6.5
MP5/level 0.85

Defile
Mana Cost - 30/42/53/66/78 per second



Kayle

511 HP
31 Magic Resistance
8 HP5
7 MP5
125 Autoattack Range

0.7 HP5/level
0.45 MP5/level
93 HP/Level
3.2 Armor/level
0.75 MR/level

Beckoning

525 Range

Divine Blessing

1200 Range

Righteous Fury

525 Range



Kog'Maw

7 MP5
0.6 MP5/level

Caustic Spittle

8 second cooldown

Bio-Arcane Barrage

17 second cooldown

Void Ooze

12 second cooldown

Living Artillery

2/1.5/1 second cooldown








Ok, I'm gonna stop putting MP5 and HP5 changes, since almost every champion has had theirs changed a few patches ago.



Lux

Lucent Singularity

11 second cooldown



Malphite

17 Armor
31 Magic Resistance

3.5 Armor/level
1.5 Magic Resistance/level
38 Mana/level



Master Yi

31 Magic Resistance
1.2 Magic Resistance/level

Alpha Strike
18/16/14/12/10 second cooldown

Meditate

35 second cooldown

Wuju Strike

25 second cooldown



Mordekaiser

Mace of Spades

8/7/6/5/4 second cooldown

Creeping Death

20/18/16/14/12 second cooldown

Siphon of Destruction

6 second cooldown

Children of the Grave

120/105/90 second cooldown



Nunu & Willump

Absolute Zero

Slows movement speed by 41.25% and attack speed by 25%



Cho'Gath

Rupture

9 second cooldown

90 mana cost

Feral Scream

75/125/175/225/275 +70% AP damage

13 second cooldown

Vorpal Spikes

20/35/50/65/80 +30% AP damage

Feast

300/475/600 +70% AP damage



Ryze

446 HP
305 MP
14.8 Armor
30 Magic Resist

55 Mana/level



Shen

Feint

9/8/7/6/5 second cooldown

Shadow Dash

600 range

Stand United

180/150/120 second cooldown



Sivir

Autoattack range is 425

82 HP/level

Spell Shield

22/19/16/13/10 second cooldown



Soraka

426 HP

Starcall

40/50/60/70/80 mana

Astral Blessing

60/120/180/240/300 +90% AP healing

Gives 20/35/50/65/80 armor

80/100/120/140/160 mana cost

10 second cooldown

Wish

120/110/100 second cooldown

250/350/450 mana cost



Taric

Imbue

80/95/110/125/140 mana cost

16/15/14/13/12 second cooldown

60/100/140/180/220 +110% AP healed



Twitch

305 Movement Speed

Venom Cask

1200 Range

Expunge

1200 Range



Vladimir

Transfusion

12/10/8/6/3 second cooldown

Sanguine Pool

26/23/20/17/14 second cooldown

Tides of Blood

30/40/50/60/70 HP cost

620 Range

4.5 second cooldown


I make sigs, PM me if you want one :D (Thanks for the Nidalee sig, The_Nameless_Bard!)
Lugignaf
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I'll do the testing for you. I'm gonna be taking some time to test for Lee Sin's stats next week anyway.
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Jebus McAzn
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Lugignaf wrote:

I'll do the testing for you. I'm gonna be taking some time to test for Lee Sin's stats next week anyway.

inb4 april fools prank

I'm updating all the skills now, but I CBA to update the stats.
Lugignaf
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I just know he's coming out! I can feel it!
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Lazukin
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Lol, can't blame you. Update them at your leisure, I'm gonna wait a looong time till I do any more testing >_<

Well, at least 3 days anyway. It won't be so bad now that I got the champions I own out of the way. I most likely will only have to do around 7 or 8 next week.


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Searz
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Lazukin wrote:

Janna

MP5 7.5
MP5/level 0.75

Karthus

MP5 6.5
MP5/level 0.85

Just making sure we get the right stats here.
Janna has 6.9 and 0.6 per lvl. That means 7.5 at lvl1.
Karthus has 6.5 and 0.6 per lvl. 7.1 at lvl1.
Where did you get these stats? I looked at both the wikia and the official site and they say the same thing.
"That which can be asserted without evidence, can be dismissed without evidence." - Christopher Hitchens
Lazukin
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Searz wrote:


Just making sure we get the right stats here.
Janna has 6.9 and 0.6 per lvl. That means 7.5 at lvl1.
Karthus has 6.5 and 0.6 per lvl. 7.1 at lvl1.
Where did you get these stats? I looked at both the wikia and the official site and they say the same thing.



The wiki and main site are both outdated. I got the right answer within 0.3 on everything. I leveled them up to 12 (18 if I the numbers weren't round enough) and divided the total bye the number of levels I had gained. MP5 and HP5 have both been changed in a recent patch. The one where Doran's items were made more expensive.

EDIT: Level 1 doesn't count. For example, a champion with 452 base hp and +75 per level will not have 529 hp at level 1, but at level 2. This is the way I did it anyway, and it's also the way this site does it on every champion I've seen so far. The wiki does it the way you explained though.


I make sigs, PM me if you want one :D (Thanks for the Nidalee sig, The_Nameless_Bard!)
Searz
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Ok, but you aren't getting exact numbers. That's bad. You're only getting a rounded number.

Also; I assume that you aren't using any masteries when checking.

Jebus McAzn
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Updated everything skill-related up to Children of the Grave, but I gtg right now so if someone else could handle it, that would be greatly appreciated.
Lazukin
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Searz wrote:

Ok, but you aren't getting exact numbers. That's bad. You're only getting a rounded number.

Also; I assume that you aren't using any masteries when checking.


Nope, no masteries or runes. As for actual numbers, I have most exact, about 30% are rounded or estimates. There is no possible way to know how much MP5 or MP5/level (same with HP5) someone has exactly, except getting the stats from Riot. However, Riot hasn't updated their champions list, so this is as good as it will get for a while.


I make sigs, PM me if you want one :D (Thanks for the Nidalee sig, The_Nameless_Bard!)
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