Vapora Dark wrote:
Like even without the W on towers, I'm pretty sure he must still be the fastest tower taking AP champion in the game (which makes it seem kind of ridiculous that it ever worked on towers in the first place), so that change literally gives 0 incentive to stop playing him.
What makes you say this? The only things I can think of is that he can waveclear quickly (which other mages can do as well) and he tends to build

Actually I'd bet





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PsiGuard wrote:
What makes you say this? The only things I can think of is that he can waveclear quickly (which other mages can do as well) and he tends to build

I just meant specifically the damage he does to towers is higher than probably any other mage's, since he gets like 1.5+ AS. Even without being able to use W on towers, his attack speed is so high that he won't be lacking any damage to towers.

diana gets attack speed from her passive too plus lich bane i guess
azir still attacks faster and from range so id say hes better than diana and TF
ziggs is still the AP tower killer tho
also taliyah is only going to be good once they make it so her W doesnt silence you, just make it work like lee sins abilities where it has a 0.75 CD after the first cast and you have 0.25 seconds to recast it that way it still has the long time but you can cast Q or E after the first cast
oh and she has a bug where she makes the wall twice if you click R too fast so instead of riding it you just use 200 mana
azir still attacks faster and from range so id say hes better than diana and TF
ziggs is still the AP tower killer tho
also taliyah is only going to be good once they make it so her W doesnt silence you, just make it work like lee sins abilities where it has a 0.75 CD after the first cast and you have 0.25 seconds to recast it that way it still has the long time but you can cast Q or E after the first cast
oh and she has a bug where she makes the wall twice if you click R too fast so instead of riding it you just use 200 mana

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DillButt64 wrote:
diana gets attack speed from her passive too plus lich bane i guess
azir still attacks faster and from range so id say hes better than diana and TF
ziggs is still the AP tower killer tho
also taliyah is only going to be good once they make it so her W doesnt silence you, just make it work like lee sins abilities where it has a 0.75 CD after the first cast and you have 0.25 seconds to recast it that way it still has the long time but you can cast Q or E after the first cast
oh and she has a bug where she makes the wall twice if you click R too fast so instead of riding it you just use 200 mana
azir still attacks faster and from range so id say hes better than diana and TF
ziggs is still the AP tower killer tho
also taliyah is only going to be good once they make it so her W doesnt silence you, just make it work like lee sins abilities where it has a 0.75 CD after the first cast and you have 0.25 seconds to recast it that way it still has the long time but you can cast Q or E after the first cast
oh and she has a bug where she makes the wall twice if you click R too fast so instead of riding it you just use 200 mana
That's gotta be a pretty good bug if you get two walls, right? And 200 mana isn't a really big price for an ultimate ability
Azir is just really good at seiging towers, it's not about destroying them. You can't even walk into autoattack or ability range or he'll kill you ;)

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aside from ziggs being ziggs. TF is probably the best ap tower taker in the game, later on at least. sorc elixer, lich bane, w he can chunk them pretty damn hard. and then what happens if he has mountain dragon.
As for azir, the changes do nothing for him except make him harder to master. You aren't able to kill a tower quite as fast if get the time to auto it, but that isn't a huge deal anyway, you can still shove a wave super fast and you still have tons of attack speed by being azir. Your siege is entirely in tact so nothing changes there.
And as far as walls the nerf does nothing about the walls where you do aggressive walls by sliding in and shoving a carry or something into your team to be killed. It only really nerfs defensive walls or walls that people will do when they can't do the e+q reliably.
As for azir, the changes do nothing for him except make him harder to master. You aren't able to kill a tower quite as fast if get the time to auto it, but that isn't a huge deal anyway, you can still shove a wave super fast and you still have tons of attack speed by being azir. Your siege is entirely in tact so nothing changes there.
And as far as walls the nerf does nothing about the walls where you do aggressive walls by sliding in and shoving a carry or something into your team to be killed. It only really nerfs defensive walls or walls that people will do when they can't do the e+q reliably.

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