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Patch 8.18 Summary

Creator: PsiGuard September 11, 2018 4:04pm
PsiGuard
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Hello and welcome to the MOBAFire Patch Summary - 8.18!

Welcome to the Odyssey patch! This patch is pretty light on balance changes, with only a handful of changes to champions and no item or rune changes to speak of. However, we have 6 new skins, 30 new chromas and a brand new game mode coming with patch 8.18!

Learn more about the Odyssey event and check out Riot's official primer on their new game mode - Odyssey: Extraction!

Check out the full patch notes for details on any changes that interest you, and be sure to check out Riot's video summary below!


Balance Changes
Buffed

New / Adjusted

Nerfed



Other Changes

  • Nexus Blitz Alpha
    • The Nexus Blitz Alpha ends with patch 8.18. Thanks to everyone who tried out the mode and gave us feedback! We'll be back soon with a rundown of how things went and where we're going next.

  • Smite Auto-Select
    • If you're assigned Jungle in draft queues, you'll load into Champion Select with Smite already selected! You're still free to swap Smite out (or swap to Smite if you aren't assigned Jungle) in cases where you're running an offbeat comp or want to switch roles with a teammate.

  • Minimap Icons
    • Minimap icons now scale with minimap size on Summoner's Rift, Howling Abyss, and Twisted Treeline. Players with 4K monitors, rejoice!

  • Bugfixes
    • Fixed a bug where Nunu was sometimes invisible to enemies while rolling his Biggest Snowball Ever! out of fog of war.
    • Fixed an FPS hitching issue that occurred when Void Bringer Illaoi successfully Teleported while her Harsh Lesson attack buff was active.
    • Ravenous Hunter's tooltip no longer counts healing done while you're already at full health.
    • Alt-tabbing out of the loading screen while on Fullscreen settings no longer causes loading screen images to disappear when you tab back in.
    • Omega Squad Veigar 's Dark Matter warning indicator is now much clearer for colorblind players.


New Game Mode - Odyssey: Extraction

Available until October 9, 2018, at 11:59 p.m. PT

Join the crew and Ziggs as they fight their way through hordes of aliens in the co-op game mode Odyssey: Extraction. Head to the game mode primer to learn more.


Upcoming Skins & Chromas

The following skins will be released in patch 8.18:



Odyssey Kayn (1820 RP)


Odyssey Yasuo (1350 RP)


Odyssey Jinx (1350 RP)


Odyssey Sona (1350 RP)


Odyssey Malphite (1350 RP)


Odyssey Ziggs (1350 RP, Legacy)


The following chromas will be released in patch 8.18:



Odyssey Yasuo


Odyssey Jinx


Odyssey Sona


Odyssey Malphite



Odyssey Ziggs

Share Your Thoughts!

That's it on our end, time to hear from you guys! What do you think of the champion changes this patch? Are you excited to try out the new Odyssey: Extraction mode? Will you be buying any of the new skins or chromas?

Let us know in the comments below!
Thanks to The_Nameless_Bard for the sig!
Hamstertamer
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Not much to see here, just some fine touch rebalancing. Hell, apart from Trundle, there isn't even siginficant change. I guess you max E on jungle Trundle now?

Vayne is an interesting buff because now she can max W first without losing much mobility. Maxed W should hit really hard in lane.

But I have to address the elephant in the room...where are the Irelia nerfs rito? I'm tired of permabanning her. She was balanced in literally one patch (8.13) and then they decided to massively buff her again for no reason. Why did they put massive on-hit magic damage on an AD bruiser anyways, so she's impossible to itemize against? Fix pls.
PsiGuard
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Better nerf Irelia Sejuani. :P
Thanks to Nyoike for the sig!
PhoenixianSlayer
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Huh, thought the person at the end of the commercial represented a summoner, not Sona. Cool though since her skin looks good.

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