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Patch 8.8 Summary

Creator: PsiGuard April 17, 2018 5:16pm
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PsiGuard
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Hello and welcome to the MOBAFire Patch Summary - 8.8!

This patch includes two mid-level reworks to Ahri and LeBlanc as well as a slew of balance changes. There are also some changes to trinkets that should encourage more adaptation throughout the game. Read on below to learn more!

Check out the full patch notes for details on any changes that interest you, and be sure to check out Riot's video summary below!


Updates and Balance Changes

LeBlanc and Ahri both received major kit changes in patch 8.8. Hover the icons below to check out their changed abilities!



Item Changes

Mana to Ability Power Conversion: 3% ⇒ 1% (unchanged on Seraph's Embrace)
Removed: Sweeping Lens is no longer available in the store.
Level Requirement:9 ⇒ 1

Trinket Swap rules: Swapping from one trinket to another now retains the same percentage cooldown as the previous one, rather than resetting to a 120 second cooldown.


Rune Changes

Attack Speed: 30-80% ⇒ 40-110% (at levels 1-18)
Bugfix: Fixed a bug where a VFX box appeared when a soul was dropped on the ground.
Bugfix: Fixed a bug where, if multiple players took Dark Harvest, only one of them could see the soul glow on units that will drop Dark Harvest Souls.
Bugfix: On ARAM, tooltip now properly indicates that champion souls are worth less soul essence.


Other Changes

  • Homestart

    • Fountain grants homestart buff until 55 seconds into the game, up from 35 seconds.

    • Homestart buff no longer falls off instantly after crossing the river line.

    • Homestart buff rapidly decays over 0.75 seconds after crossing the outer turret line.

  • Bugfixes


  • Hextech Crafting

    • Fixed a bug that was causing gemstones to drop 5% more often than intended.


Upcoming Skins & Chromas

The following skin will be released during patch 8.8:


The following chromas will be released during patch 8.8:


Share Your Thoughts!

That's it on our end, time to hear from you guys! What do you think of the new LeBlanc and Ahri updates? How do you feel about the balance changes this patch? Will you be buying the new Conqueror Varus skin?

Let us know in the comments below!
Thanks to Lugignaf for the sig!
Vicious Skittle
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Varus' Change is real nice. I think it's a nerf overall (Passive/W lower) but the W into Q change is *really* nice for picking up kills. Also the new skin looks dope.
Signatures made by: The_Nameless_Bard and Hopper
End of the Line.
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A little sad to see Sweeping Lens go, it had some uses that Oracle Alt. simply doesn't have. I wish they'd go back to what they did way back when trinkets were first introduced, and have one basic trinket be upgradable into several different trinkets. So like you'd start with Lens then be able to upgrade to Oracle or an improved version of Lens (longer range, shorter CD etc)

thank you jhoijhoi for the signature <3
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" Taliyah OP, she's way too tanky" : said no-one ever lul.

Oh well. LeBlanc is finally playable since the 1.5 second wait to deal damage was removed. And Ahri change is not a rework but a straight up damage buff.

Galio really got rekt. Probably went a bit too hard there.
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Quoted:
Oh well. LeBlanc is finally playable since the 1.5 second wait to deal damage was removed

How do you mean she wasn't playable before lol. She was always oppressive as hell if you knew how to use her.
Quoted:
Galio really got rekt. Probably went a bit too hard there.

Galio absolutely deserved that. They should've been rougher on him, his ult isn't the sole reason he's so strong and the longer cooldown doesn't take away from his strength as he doesn't spam it anyway.
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How do you mean she wasn't playable before lol. She was always oppressive as hell if you knew how to use her.


She was oppressive in lane but that was it. Afterwards she dropped off super hard because she had literally zero teamfight presence. When you have to stay linked to your target for 1.5 seconds to do any damage you have no burst, so she had to way to kill key targets in a fight unlike any other assassin who can do that pretty well (and assassins are already considered bad in teamfights). Look at any good LB guide they'll tell you that.

So LB was reduced to being that awkward splitpusher, which wasn't even good.

Now she can burst down any squishy in a TF with W-Q-RQ-E and then escape. It's a million times better.


Quoted:

Galio absolutely deserved that. They should've been rougher on him, his ult isn't the sole reason he's so strong and the longer cooldown doesn't take away from his strength as he doesn't spam it anyway.


It's the same cooldown as Shen's ult, literally the highest ult cooldown in the game. Only having your ult up every second teamfight is incredibly punishing.
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Quoted:

She was oppressive in lane but that was it. Afterwards she dropped off super hard because she had literally zero teamfight presence. When you have to stay linked to your target for 1.5 seconds to do any damage you have no burst, so she had to way to kill key targets in a fight unlike any other assassin who can do that pretty well (and assassins are already considered bad in teamfights).

So LB was reduced to being that awkward splitpusher, which wasn't even good. look at any good LB guide they'll tell you that.

Now she can burst down any squishy in a TF with W-Q-RQ-E and then escape. It's a million times better.

By all means, direct me to a good LB guide, then. Being relevant on her in late game entirely depends on your (in)ability to use her kit and facilitating your lead early-mid game, nothing more. I don't know how you can call her splitpushing awkward when she was arguably the best split pusher of all mid laners with her enormous damage and sustain. Killing the backline is also not always her primary goal, her role in teamfights is actually pretty versatile (also true for the live version of LeBlanc).
Quoted:

It's the same cooldown as Shen's ult, literally the highest ult cooldown in the game. Only having your ult up every second teamfight is incredibly punishing.

Every second teamfight? Its cooldown went up by 20, 30 and 40 seconds for each rank respectively lol. It's an ability he'd use in skirmishes and such, Galio shouldn't start looking for picks whenever his ult comes back up again.
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By all means, direct me to a good LB guide, then.


https://www.youtube.com/watch?v=HjmfZr4Sq6o


Being relevant on her in late game entirely depends on your (in)ability to use her kit and facilitating your lead early-mid game, nothing more.


You can be a 1000 LP challenger player with 6 items, you'll still feed when you try to tether the enemy ADC in a teamfight for 1.5 seconds.


I don't know how you can call her splitpushing awkward when she was arguably the best split pusher of all mid laners with her enormous damage and sustain.


She wasn't very threatening since she can only kill squishies. If the enemy toplaner (tank or bruiser) follows you around to counterpush you can do nothing, unlike your typical Jax/Fiora/Trynda who can dive and solo kill anyone.


Killing the backline is also not always her primary goal, her role in teamfights is actually pretty versatile (also true for the live version of LeBlanc).


She's a burst mage. The backline is all she can kill.

Look at the video I linked where he says in a late game teamfight you're basically just a support trying to peel for your adc with E lul.
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That same person whose guide you're referencing has, I **** you not, stated on multiple occasions how LeBlanc is really, really bad for game health and is in need of damage nerfs across the board.

Of course you'll feed if you try to tether them. You don't actually think you're meant to dash into them and wait for your chain expecting to live, right?

A smart player is never going to die on LeBlanc while splitpushing. A squishy comes to defend, you kill them. A bruiser/tank can never really threaten you, and you outsustain them anyway. Multiple people come to defend - gratz, you've done your job as a splitpusher.

? I literally just said her role is versatile LOL
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That same person whose guide you're referencing has, I **** you not, stated on multiple occasions how LeBlanc is really, really bad for game health and is in need of damage nerfs across the board.


Sure he wasn't talking about the pre-rework LB?

Because this reverted LB can easily be broken. One-shot squishies instantly and then escape safely *is* really bad for game health. That was the whole reason she got reworked in the first place.


Of course you'll feed if you try to tether them. You don't actually think you're meant to dash into them and wait for your chain expecting to live, right?


Except that's the only way for the previous LB to deal any damage because passive.

So what did she do in a teamfight? Peel for her adc with E?


A smart player is never going to die on LeBlanc while splitpushing. A squishy comes to defend, you kill them. A bruiser/tank can never really threaten you, and you outsustain them anyway. Multiple people come to defend - gratz, you've done your job as a splitpusher.


You're the midlaner. If all you can do is keep the enemy toplaner busy and never kill him you're not doing your job. You're supposed to carry the game.
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