Making money > making qualitative games
Apparently..
Apparently..
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
Searz wrote:
Making money > making qualitative games
Apparently..
Same reasons that movies like Avatar make millions. The qualities that define a good piece of media generally cannot be appreciated by the masses, thus companies looking purely to make money will create fodder that consumers will throw their money at. Why grind the fodder into grain and make bread when you can just take the wheat and make more money off of it? (I know fodder isn't actually wheat, but it's a metaphor)
theBMB wrote:
Why grind the fodder into grain and make bread when you can just take the wheat and make more money off of it? (I know fodder isn't actually wheat, but it's a metaphor)
Dude, you don't need to explain the metaphor in the same comment :P
It was also a pretty easy metaphor to understand.

ShadowNet wrote:
Most people I know went back to MW2.
BF3 and SM can have my money <3.
SM?
@Jeffy
yea
Zombies is where the ****'s at.
that's what draws me into Blops, da zombies man :S
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