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Official hearthstone thread

Creator: Pølsemanden December 8, 2013 1:59pm
1091 posts - page 72 of 110
IceCreamy
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Damn, playing Druid in Arena with these cards:

- Cards with Battlecry: Summon a [monster]
- Cenarius (give minions +2/+2 or spawn 2 Treants with 2/2 and Taunt)
- Soul of the Forest (give minions Deathrattle: Spawn a 2/2 Treant)
- Power of the Wild (give minions +1/+1 or summon a 3/2 Panther)

And of course add some more Deathrattle, Summon, Draw a Card, Innervate, Moonfire and Swipe for maximum fun - went 8/0 and am 9/1 right now, only lost to a Shaman.

I'd love to make some even better combos, but looks like Druid is my fav class right now!

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Searz
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^Lol, Moonfire.

And nah, Hunters and Rogues are more intricate combo machines.
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YayaFTW
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drakon136 wrote:

So, Hearthstone came out for the iPad today in Australia, Canada, and New Zealand; very surprisingly, not in the states. Hooray?


Make a canadian throwaway apple account and download it, well that's how I did and I'm from north africa lol
Joxuu
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Wrecking decks with my hunter rush. The only thing I'm missing is propably Leeroy Jenkins. Then it's perfect and I will start grinding ranked. Is it worth to dust Malygos to obtain it or should I just keep it ?

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drakon136
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Malygos is worthless outside of gimmicky cheese decks, so I'd dust it.
Meiyjhe
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Joxuu wrote:

Is it worth to dust Malygos to obtain it or should I just keep it ?

Keep in mind you are losing a card that is worth 1600 dus to get 400 dust. I'd keep it in case the card becomes stronger later on, or just changed at all (if you dust him after he got recently changed, you get 1600 dust instead of 400). And if that never happens, then you can make a full epic spell power deck for funsies :3
Change is gooooood
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I definitely hate murlock decks.

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Searz
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Joxuu wrote:

Wrecking decks with my hunter rush. The only thing I'm missing is propably Leeroy Jenkins. Then it's perfect and I will start grinding ranked. Is it worth to dust Malygos to obtain it or should I just keep it ?

After the Tinkmaster change he's not bad. He's not great either, but he's at least decent now.

I've been running him in my ghetto Warrior control deck. I built mine around avoiding 7+ attack (BGH range).
I got him out and copied him with my Manipulator once, then I proceeded to kill a Ysera with an Inner Rage :D
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Wayne3100
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I'll take it :D

Thanks to jhoijhoi for the signature!
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NEW CARDS INCOMING AND PVE STUFF: http://eu.battle.net/hearthstone/en/blog/13665269/


Here's my initial impressions of the cards:


Decent, could see play. Mainly because three to six deathrattle cards are being used in most decks. There are more good deathrattles than there are secrets, which is why the Secretkeeper isn't any good. (the Secretkeeper is the exact same, only replace "summon a minion with Deathrattle" with "play a Secret")



Hands down amazing.
Likely overpowered.
I'm crafting a golden one right away.



Not good. Good self-damaging spells and effects would be required for this card to be used in any kind of competitive play.



Complete and utter garbage. You get +1HP compared to other neutral 3-cost cards AND GIVE YOUR OPPONENT A CARD.
Make it 6/8 and cost 5 and it'd be playable, good even. There are 6/6 units for 5. 6/8 is on par with their formula for cantrip cards. Card draw cards have -1/-1, so giving your opponent a card should give your unit +2 stats, both of which will have to go into HP, or it'd be a massive liability against BGH.
Having enemy carddraw on deathrattle works kind of like a protection agaist Hex and Polymorph, which is an interesting effect.



Potentially good. The cost is affordable, it's hard to remove and the effect can trigger some very nice effects. Hows aboutz double Baine Bloodhoofs?
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