spellvamp quints work best with
Heart Zapper. They are a great sustain tool for it.
ArP marks, Armor seals, MR/lvl glyphs and AD quints?
"I saw [Twilight: Eclipse] in theaters with a girl I was dating at the time. I spent more time staring at my toes and wiggling them than I did watching this abomination. When Edward proposed to Blank Face, I finally looked up with a revelation.
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
NicknameMy wrote:
.8 health per second back at rank 1 per target
2 health per second back at rank 5 per target
Or, you could get health quints, which would mean that you get 72 health, which is 24 seconds of hitting 3 targets with W, and also gives you better health regen and a better ulti.
Searz wrote:
ArP marks, Armor seals, MR/lvl glyphs and AD quints?
If you're going the E physical route, you have a 100 ad steroid at level 9, wouldn't ArP quints be better?
Tri lane for life.
You need to log in before commenting.


just wanted to take a quick survey on what runes you guys run on jungle mundo. The guides are pretty mixed, some say full AS, some say mpen and spellvamp, etc etc. Just curious what you have had the most success with. Thanks!