Hextech is good but not for killing turrets. It's way to expensive to justify it until late game, which should never happen since you'll kill all the turrets before then.
The spell vamp/life steal gives good sustainability, and the active is nice for chasing. I usually get it mid game, so I get some use out of it.
Gunblade actually does more to towers than Black Cleaver. The passive doesn't work on towers and AP makes you deal more damage damage to towers.
"You can't have your privacy violated if you don't know your privacy is violated." - Mike Rogers, U.S. Representative for Michigan's 8th congressional district, 2013
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
....really?
My auto attacks absolutely suck **** when I have 600 AP + as Veigar compared to when I have AS maxed out as TF. I mean it might be right, it's just that getting AD items will always help more then AP items, unless there is some formula or something that makes me change my mind. >.>
My auto attacks absolutely suck **** when I have 600 AP + as Veigar compared to when I have AS maxed out as TF. I mean it might be right, it's just that getting AD items will always help more then AP items, unless there is some formula or something that makes me change my mind. >.>
Damage to towers=BASE AD+40% of your AP or 100% of your bonus AD
It seems hybrids aren't as well off as I thought. Gunblade isn't as good as I thought.
The passive on Black Cleaver still doesn't work tho so it's just a little better.
It seems hybrids aren't as well off as I thought. Gunblade isn't as good as I thought.
The passive on Black Cleaver still doesn't work tho so it's just a little better.
The moment a religious person unknowingly calls his own ways stupid: "And lol. I highly doubt you have magic powers. If you proved it I would believe you, but since you 'refuse to', I choose not to."
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<Ancient Member>