Currently, for me, it is
Malphite. Good poke at the early levels while you can take some hits for your carry thanks to
Granite Shield. Thanks to the slow of
Ground Slam, you win trades. And finally, probably the most badass ultimate which turns the tide of every bot lane. You can build AP or go full tank, I currently prefer tank in order to be a nightmare in teamfights. But AP is also fun if the enemy team looses 1/2 or more of their HP out of nowhere, instantly killing carries. Also, the perfect synergy to
Yasuo mid which makes ganking for him super easy.
People say
Alistar is just a better version of him, I disagree.
Alistar has no poke and basically only
Malphite's ultimate. The rest is either selfish or nonexistant.




People say




NicknameMy wrote:
Currently, for me, it is
Malphite. Good poke at the early levels while you can take some hits for your carry thanks to
Granite Shield. Thanks to the slow of
Ground Slam, you win trades. And finally, probably the most badass ultimate which turns the tide of every bot lane. You can build AP or go full tank, I currently prefer tank in order to be a nightmare in teamfights. But AP is also fun if the enemy team looses 1/2 or more of their HP out of nowhere, instantly killing carries. Also, the perfect synergy to
Yasuo mid which makes ganking for him super easy.
People say
Alistar is just a better version of him, I disagree.
Alistar has no poke and basically only
Malphite's ultimate. The rest is either selfish or nonexistant.




People say





I like Vel'koz support.
I remember during release I'd play him as support and shoot his Q into the wall and detonate it inside for a near guaranteed hit.
I remember during release I'd play him as support and shoot his Q into the wall and detonate it inside for a near guaranteed hit.


I don't have a lot of tricks, I just react to the situation.



1.
Alistar - CC monster, great for peeling and secondary engage. Combos are always satisfying to land. Only problem is his sub par laning pre-6.
2.
Leona - amazing engage, a ton of damage through passive and generally dominant laning phase.
3.
Thresh - safe laning phase, capable playing of passive and agressive. His lategame is not impressive, but he's still incredibly fun to play.
Even if you think that the only thing that alistar has is malphite ultimate (and it's not true), that ultimate is only on a 17 second cooldown and you don't have to wait 6 levels to get it.

2.

3.

NicknameMy wrote:
Even if you think that the only thing that alistar has is malphite ultimate (and it's not true), that ultimate is only on a 17 second cooldown and you don't have to wait 6 levels to get it.
Every time you succeed, I bleed a little.
Yeah, that is the positive thing about
Alistar, the negative thing is that he has no poke, something
Malphite has, together with a movement speed slow. Also, an AS slow can really cripple the enemy carry, especially in combination with
Exhaust.
Hmm, if an AS slow is a weaker version of a blind, why not create a weaker version of a silence, a spell which increases cooldowns. Would be funny to watch.



Hmm, if an AS slow is a weaker version of a blind, why not create a weaker version of a silence, a spell which increases cooldowns. Would be funny to watch.

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